To difficult without the walkthrough indeed... a 'game' should be a game... Made it up to lvl 8 without walkthrough. Then it becomes unplayable without walkthrough. Rediculous. But it seems to be a sad trend.
This thing uses a very strange clock. I already set a time of 188 sec. Now there was one more ball, my puter clock is 4 minutes further than when I started this 'game' (?) and I only lasted 155 sec.
sucky sucky sucky get 5 perfect jumps and 1 registered. Noticed before ... this thing reacts when it wants to. One of those typical things (lets not call it game, please) designed to make you try it over and over again till you're so lucky to get a reward. Just more junk to keep ppl at it...
Agree with Lapper. Also I don't like the way it simply won't let you move on without buying certain skills at training. You keep losing till you buy that skill (that you don't want) and then you win every next fight. Even without using that skill. Nice idea but chars are to unbalanced. And I hate a game that slows me down and punishes me if I don't do exactly what the programmers intended.
Haven't rated yet. Should deduct points for what's typical in a lot of games: 'won't let you pass without losing at least some points'. Dislike games that let you get through them with two fingers up your nose. And then suddenly stop you at an (over)extreme level. Why do my chars fi keep missing in the last lvl, while they have over 100% accuracy? That's not making it hard. That's not logical and making it boring and anoying.
agreed. Dislike every game that lets you play a couple of levels with hands in your pockets. Then suddenly the next level you need atomic submarines, national guard, a star wars program, rocket shield, ... to get even half way through that level. Big bother in a lot of games. Like the creators forgot to make it harder lvl by lvl and when they remember suddenly pump all extreme foes in one lvl.
Yep... booooring. And the first 5 raids are acceptable, but then the 6the is like 100 times harder. Only hardcore gamers will try to play on. All other people will give up if you jump from easy to extreme.
Should get a 0 for the ending. My guys keep missing - up to 5 times in a row while that guy keeps waving his little sword around dealing more damage than a nuclear submarine. I hate "games" that are designed to keep you trying over and over till they finally let you get lucky and move on.