Fire rounds burn the block, inflicting 1 point of damage every 1/2 second. Freeze rounds (and freeze bomb) freeze the block(s) in position until the ice melts.
OK...I think I've figured out how to get 100 happiness in Lifetime 7...not sure how to do it in Lifetime 6 though, which is what the achievement is for.
How does one even wind up with the 80% happiness average by Lifetime 4? Just seems impossible? (not to mention the 100% happiness average by Lifetime 6)
How come the expenses go up so far for some of the base pay upgrades? For instance, the last skill training promotion gives a base pay boost of roughly $6.00 an hour, but the actual take-home pay only goes up about a dollar-fifty. Who's taking roughly 75% of my pay? (and I've long-since been in the top tax bracket)
Fire rounds burn the block, inflicting 1 point of damage every 1/2 second. Freeze rounds (and freeze bomb) freeze the block(s) in position until the ice melts.