easy way to win -> play defensively, build up your mana (honestly 240 will do if they don't have an arrow tower RIGHT in front of their base, about 300 will do if so.(note: mana estimation only for upgraded spell)) then send wave after wave of the arrow spell, it should kill the enemy hero very quickly.
GREAT idea, but... well, first lets point to Dunuin's post *does so* then lemme point this out. PLEASE make it so we can see how much money we need to upgrade towers, and let us know what hte hel the towers do
*blinking* great game but... 2 major major things.
First, put a seizure warning on this, and second, you need to make it more... possible to figure out what your doing, its an interesting game, OK concept (but not going anywhere past this point i don't think) but just imposable to see what your doing.
origional game but... 2 things, work on it more, and cut out the damned rotation of the screen thing, or atleast make it one way ro the other, you have it set so if your in a 180 degree segmenet then ti doesnt rotate, but if you go past that it DOES rotate, and thats maddening
observation: titans = worthless, with the acception of a few levels here and there, but so far, titans havnt helped me at all on the epic version of any level
i agree with most of the comments here, a 20x speed butten/key would be nice, it'd also be the only way to make the game playable without making it easier... it would also add another way for a player to screw up a mission
i just find it fun to look at who gives what quest and make up a story for it, for instance: the maid requests you to get a crowbar. Why? to bash in the ass of an employer's head in for getting her pregnant!