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Shadedcrow24's Comments

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Synergism

Play Synergism

May. 04, 2020

Rating: 0

Would be great if autobuyers could purchase more than 1 at a time

Idle Fill Factory Events

Play Idle Fill Factory Events

Jan. 02, 2020

Rating: -5

I actually really enjoyed the game and didn't find it to be a copy or reskin, sad to see it will be taken down as I was having fun progressing

Idle Machine Learning

Play Idle Machine Learning

Nov. 27, 2018

Rating: 2

Why not have another statistic that shows highest number of bikes to complete 3 laps, then take the best time, divide it by X (which you would put to create a fraction so offline time isn't better than online time). Then have it calculate offline time from that. Also, what about adding a "Control"bike which would follow the exact same best as the previous round to stop it from regressing or performing worse by the new best being worse than the previous best.

The Evil Lair

Play The Evil Lair

Oct. 04, 2018

Rating: 5

Would recommend turret / lightning abilities as early choices, they do idle.

Landor Quest

Play Landor Quest

Sep. 20, 2018

Rating: 1

game doesn't function if you aren't on the game screen, animations are super slow causing it to be tedious

IDLE DR0NE MINER

Play IDLE DR0NE MINER

Sep. 08, 2018

Rating: 4

Would be great if a timer until next drone created by factory could be seen

Developer response from WorldsEndEnt

Done for the next patch, ty.

Idle RPG

Play Idle RPG

Jul. 12, 2018

Rating: 3

Its disadvantageous to push further as the RP / minute is decreased so you end up not pushing stats past a certain point, however bosses force you to get additional stats over time. RP gain should be reworked so that doing runs are more beneficial then it currently is.

Idle RPG

Play Idle RPG

Jul. 11, 2018

Rating: 1

Why is it when I level up my hit chance against lower leveled monsters is decreased when I previously had 100% or more hit chance when I was the same level as them?

Mini Healer

Play Mini Healer

May. 01, 2018

Rating: 2

Killed cassandra 954 times to get all items of perfect rolls

Mini Healer

Play Mini Healer

Apr. 30, 2018

Rating: 4

What about adding a utility type build that increases EXP gain, money / loot drops, item stat multipliers, perhaps slots for extra items, ect. Also having abilities or talents around absorbing damage, reducing damage dealt by boss by an amount, or other larger cooldown abilities to structure around harder mechanics on the brutal difficulties (the whirlwind of cassandra, high soul stacks of the 8th boss, ect.)

Mini Healer

Play Mini Healer

Apr. 30, 2018

Rating: 0

When you get 33 kills on a boss with no item drop...

Re:Archer

Play Re:Archer

Apr. 11, 2018

Rating: 0

Started having an issue where galeforce would cancel (disappear, stop doing damage) almost immediately after the cast never reaching range mobs (even if they are the only ones up)

Developer response from Wintermute1774

We'll look into it, thanks for the report!

Incremental Coins

Play Incremental Coins

Apr. 09, 2018

Rating: 0

the offline progress is working pretty good!

Incremental Coins

Play Incremental Coins

Apr. 08, 2018

Rating: 10

The new update has made it so that the max upgrade can't keep up with my income making my runs go from 47 second average to 109 second average

Incremental Coins

Play Incremental Coins

Apr. 07, 2018

Rating: -1

Also the game is no longer functioning unless I'm clicked into it where before it functioned for a length of time in the background before breaking and would fix itself if I tabbed back into it every once in a while.

Developer response from kurtztech

This should be fixed now.

Incremental Coins

Play Incremental Coins

Apr. 07, 2018

Rating: 1

Even though I greatly enjoy the current choice for resets (especially choosing when to do the first reset) the one of the core problems wasn't fixed. The core problem is that any amount set to prevent the early game part from lasting too long ends up with the later portions still going too fast. It would be great if the auto reset amount could be timed based (Out of all the options I thought of, log based, exponential growth based, X last reset ect.) to be the best since growth scales way faster at the end.

Incremental Coins

Play Incremental Coins

Apr. 05, 2018

Rating: -1

Would be nice to be able to see when we get the next doubloon

Idle Earth

Play Idle Earth

Mar. 31, 2018

Rating: -1

Please change it so chests no longer give 1 plain rock, I have gotten it 8 times in a row now meanwhile I'm generating less than 1 / 1000th or what I need for an upgrade per second. Chests should be something like mediocre amount of ore, a fairly decent amount, and then the third chest having gems everytime imo so at least the mechanic feels worth it to do.

Developer response from Squigglyo

The latest version coming soon will address this problem a little. If you have a streak of bad luck (3 bad chests) then you get a consolation prize. The chests arent meant to be a way to replace earning coins though, more of a gem sink if you have everything else. So half the time you get a bad prize, half the time you get a good prize. We may look into the ratios in the future though as we do want it to feel 'worth it'. Thanks for playing and thanks for the feedback.

Idle Snowflakes

Play Idle Snowflakes

Mar. 23, 2018

Rating: 0

Get some hotkeys for snowflake upgrade, maybe new skill / prestige option for autobuy (check out antimatter dimension with autobuyers for an example)

Flover idle color

Play Flover idle color

Mar. 20, 2018

Rating: 1

Would be great if grading up increases the multiplier as well. Maybe grade 1 gives 0.01 -> 0.02 the rest are the same, then grade 2 is 0.02->0.03 and the second flowers 0.1->0.2, then so one.

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