From the first second of the tutorial they teach you to pay extra currency to accelerate buildings? Yeah, guys, we know how money-whoring works. We know.
it's fun, but a bit repetitive so it gets sort of dull after the first few levels. Add in some bonuses, upgrades, or something - that always lures people in.
This would have been a good game. And no, i'm not complaining about there being cash for currency, developers deserve a little something something for their work.
But money should be able to buy you an advantage, not *complete* domination and utter annihilation of the new players.
whoa, number 13 on the leaderboard!!! omgz omgz omgz fishat! Great game, really, but if they made a couple of Kon badges but you'd have to play it again to get them, i would be *very* angry.
.... and after we kill (click) the aliens (circles) before they kill us (turn white) we can all have lunch (die) with our friends (in pain) and talk about (curse at) this lovely (ridiculous) game!
what were you thinking? This is bad, just plain old bad. At least do one decent thing and stop the abuse of people making "room for lvl 1" at lvl 45 so they can randomly kill noobs.
Also, seriously, real money? HA!
seriously, i figured it started out fun enough. but all of a sudden, NO! NO! BAD MONKEY! all my happy thoughts were thwarted under a giant hammer of +5 repetitive pain. A slightly sugar-coated hammer, i'll give you that.