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Game comments and reviews
Apr. 23, 2014
Is there a way to import your murloc 1/stf file?
Nov. 01, 2011
Great game, but the strategy is pretty simple; (SPOILER, kinda) use the bayonet on the AR to basically plug up the spawn holes, take out the huge guys first, then the ranged/the green lumberers, save your ammo on the drones. The sequel should be pretty awesome. I'd like to see a bit more customization options; maybe put a bayonet on other weapons (pistol-knives are totally reasonable), armor customization, actual class development (don't really know about this, as I just had the big guy and 4 with AR's for the last levels, never even bothered buying the sniper).
Sep. 28, 2011
Protip: Only level up when you need to; it's a free full heal. If you get stuck in the menu, just go to the backpack or something.
Sep. 23, 2011
The travel and battle sections are way too slow; waiting for the enemies to move is so tedious. A mini map during battles (maybe markers for each unit) would make it easier to move around the field. Maybe a pedometer in the travel section? Maybe on the map thing, have x days to travel from a to b. Other than those, the game is great. It plays a lot like frontier, except it is so much more complex; I love it.
Feb. 12, 2010
I made mine 11 missiles and 1 speed panel, then I stacked them all on top of the coin collector. It's so diesel.
Nov. 30, 2009
How do you unloch the challenges?
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