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ShadowHawk3rd's Comments

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Your Chronicle

Play Your Chronicle

Feb. 26, 2021

Rating: 1

@Flambeau83 That is something you unlock at the end of the first Chronicle, but I do agree that it should probably be introduced earlier.

Your Chronicle

Play Your Chronicle

Feb. 22, 2021

Rating: 1

@theshadowless in a Tamer School run you get a routine to increase the spawn rate of rare creatures. The Demon King also makes it really easy to get research from rare creatures if you manage to farm him

Your Chronicle

Play Your Chronicle

Feb. 04, 2021

Rating: 0

@Elthari @MissAyla - The main way to progress the game in your first run is to slowly get more research from each zone to unlock summons strong enough to beat themselves. This gets very grindy very quickly. Magic Fiber drops from the dungeon after Rocky Road, Salt drops from the boss dungeon after that one, and Fish is from the Fishing Loop Action that you unlock once you talk to the Sailor and Captain enough.

Your Chronicle

Play Your Chronicle

Feb. 01, 2021

Rating: 1

@MountedWeasel22 - The Orc, when in your party, increases your max gold. As for Destiny, the cap increases slowly as you progress through the game. @pumuklee - Dim Cave gives 1 pork each time you kill the Orc, and having the Orc as summon team member increases your max pork.

Your Chronicle

Play Your Chronicle

Jan. 16, 2021

Rating: 1

@Liederhoseni Once you beat Tournament Round 2 or 3, you unlock a Cooking School where you can learn food recipes. You need Fish, Salt, and Bread currently in your inventory, and you will unlock the hidden recipe for Anchovy Sandwiches. Give some to the fishermen and dockworkers in the Coastal City to get increased cap to Anchovy Sandwiches.

Your Chronicle

Play Your Chronicle

Oct. 30, 2020

Rating: 1

@piotrekqwe The Tea Party is a multi stage event, and gives a lot more than just the 5 it shows on the description

Your Chronicle

Play Your Chronicle

Sep. 28, 2020

Rating: 1

@GuillaumeC18 stamina and MP are both upgraded by Routines under the Energy subtab starting at Rank 3. You have to "restore" some MP or Stamina, and then you can start upgrading them.

Fighter Ball Tower

Play Fighter Ball Tower

Jul. 22, 2020

Rating: 0

Needs a motion sickness warning

Brisa Charm

Play Brisa Charm

Jul. 22, 2020

Rating: 2

The Idle side of this game? *chef's kiss* Wonderful, the progression of walking through the woods and having Autonomous Kill Drone Sara gain power based on Spirits is wonderful, the theme is great, the minimalist but stylized menus are fantastic. The "action roguelike" side? Only 4 major mechanics, moving the character onto attack blocks, attack combos, static attack styles, and dodging attacks narrowly for bullet time / extra damage. Plus, personally, I'm easily bored by round 20, but my Auto Kill Drone is currently in round 90 or so. Just a little more complexity in the combat would push this game from a 4 to a 5 for me. Possibly activated abilities instead of only passives / styles, or player projectiles for a more ranged play style.

AFK Frontier: Idle Heroes

Play AFK Frontier: Idle Heroes

Jul. 10, 2020

Rating: 3

Doesn't this break the Kongregate Terms of Use policy? I'm fairly sure that one of the big points is "Any in game purchases must be converted into Kreds and remove all other forms of purchasing." TLDR, this game breaks the rules for posting games on Kong. Fix it or take it down please.

Super Mario 63 (Complete)

Play Super Mario 63 (Complete)

Jul. 07, 2020

Rating: 3

Why is the entire ground covered in oil? Having Mario slip around this much outside of an ice level "feels" wrong to me.

They Came From Above

Play They Came From Above

Jul. 03, 2020

Rating: 3

Wave 6 has the first variation, but it's just a bigger, slower, tankier enemy. The actual difference is unfortunately negligible. It is still a passive falling enemy that does not maneuver or do anything interesting.

They Came From Above

Play They Came From Above

Jul. 03, 2020

Rating: 3

By wave 5, the lack of enemy types, the constant shop popup without being able to afford anything, and the slow pace make this game feel much worse than it is. Simply adding a second enemy type that can move side to side at any speed would double the available content... from the perspective of the early game. If there are more types added later, then they need to be shown earlier.

MyAlchemyPractice

Play MyAlchemyPractice

Jul. 03, 2020

Rating: 13

Here's the "polish" that would make this game better (IMO): 1- Current number of resource in the bar. Just the bar doesn't tell you exactly how much you have, and people like that. 2- Short description of each resource bar, just like each action. Helps players understand what each bar "means" instead of having to guess. 3- Actions show the numbers they cost and provide, this helps players plan better and understand the interactions more. 4- More visible milestones. Something as simple as a "growth number" being present at the start helps players continue along as they can see how far they are at a quick glance. I hope some of this helps!

RRGGBB

Play RRGGBB

Jul. 03, 2020

Rating: 1

I was having fun up until level 18, where my lack of a twitch reflex made me unable to continue even though I know what I would have to do to complete the level

Idle Quest

Play Idle Quest

Apr. 14, 2020

Rating: 4

The game is freezing on the loading screen, with a drop down error of "Unable to send Websocket, stuck in CONNECTING state." (Google Chrome)

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