Potash and Orpiment: I'm kinda feeling happy with my design which uses only one Glyph of duplication and only one Glyph of bonding
b,6,12;
d,2,9;
m,10,12,90,1,crudolwww;
m,6,14,180,1,crolcrolw;
m,5,9,0,2,c11llojw;
m,3,12,0,3,dluuorwcddluuorwcd;
m,3,5,270,3,orruclld2;
m,7,2,180,2,wcrrorrww;
m,1,11,270,1,wc21owwcl11rl11row;
Once more from PastelGames, Brilliant idea, but same old thinking that fancy graphics make up for lack of decent plot exposition. not to mention one or two poor design choices. What hints are there to search for a loose floorboard?
As good a concept as this is, it felt poorly executed. Something like this needs a lot of possibilities for it to work, otherwise you get confused how to continue and end up clicking randomly on the screen. this ruined the plotline for me.
ummm...well. Talk about anticlimactic. Don't get me wrong, the game was brilliant, and the pumpkin dialog hilarious. Plus it had a great storyline. But the ending was terrible. You see a demon, stop the girl from stopping you and kill the demon. the end. not even an epilogue. Am kinda disappointed on this one.
Okay, this game has officially pissed me off. The thing itself is really good and enjoyable, but I have been caught out by a glitch that gets me stuck unable to move. I can't save my game, can't return to main menu, nothing. I have to start the whole game again. Too annoying a glitch for me to be willing to play all the way through. Fix that glitch and it's 5 stars.