I really like this game! It was cool how it picked up momentum... the only annoying thing was how I had to refresh the page if I lost... otherwise, really neat!
Needs;; color, sound
a reason why not to die (or perhaps instead a reason to stay alive...)
a point system; upgrades or lives or time...
I liked;; the weird jumping thing... before reading more into comments, I thought it meant I had to land the cube fully on the blocks x3
The simplicity...
I really liked this game, but it needs more explanations; it took me a long time to realize two things: 1. Dying doesn't restart me 2. The game doesn't end until I end it because when I die, the shop pops up and suddenly I'm alive again. I said I really liked it. I did. It was fun, not horribly addicting, but still something I could've kept going with, and it was easy going. I wish (as Nova said) there had been another kind of enemy, plus it would have been nice to be able to upgrade the ship in some way or somehow die eventually.
Thanks for the feedback, I appreciate it. I just added two more enemies (not much variety yet though). The next thing I'll work on is making it easier to understand
It's High Score based *WAIT UNTIL THE HIGH SCORE BAR IS THERE* thanks for Comment :)