I've been away for a while. Now I return and before I left I had 1-3h clear no problem. Now I don't even make it halfway through 1-1h. To top it off, I'd need to grind 2-2e until the first miniboss for like 25 times to get another anima level. However, I need to switch to another stage and then come back in order to start over.
I don't know what brought that huge nerf about, but this is clearly not fun anymore. Used to be a pretty decent game.
@BryanT166 you need to actually have an upgrade from the DARK Shop for it to be active. That means, the quintupling effect will only be active as long as you have that upgrade. Hence, if you delete it, the quintupling effect will be gone.
@Arakus72: Sharp legs has the huge drawback of reducing your velocity with every tick. Thus, the damage increase might not seem as big as expected. However, it still increases your damage. Just be careful not to skill it to the point that it ends your jump before toughness does. You want that exp after all.
@alandeanavery while the game itself gives no hionts towards comparing the frequency of jumps to their duration, once you have "Superdensity Muscle Routine" from the DARK-shop, longer jumps are preferable. Even before that, longer jumps are preferable, because standing around and waiting for your men to throw you doesn't get you anything.
When grinding PSI you want shorter jumps, but the abort button helps with that sufficiently. And when building up a progress run, you want your initial jump to be as long as possible. 40+ minutes is not out of the question.
What I'd really like to see would be an indicator telling me whether I will run out of toughness before cracking the ceiling or vice versa. And offline gains. And a chat.
@12345ieee: Fury 100 unlocks "2 Friends, lots of enemies" which buffs Spite and Regret. 50 Spite unlocks "Even if it kills me" which halves toughness damage once you are below 50% toughness.
@Eonzeon: You velocity rarely runs out. What makes it drop to 0% is Sharp legs. And since that reduces you velocity every tick, it will become so little that it displays 0%, despite you still having a value greater 0.
@Pivemaskine: Sharp Legs is unlocked with the "Have 100 Legs" Achievement. Also, it does not boost toughness. It doubles your damage with every upgrade, but in turn reduces your velocity with every combat tick. (End result is still more damage, from my experience)
Toggle gravity is broken. One of my fusion bouncers basically just rolls over the floor generating dozens of bounces per second. This literally only took 5 minutes to get everything.
I was about to point out the lowercase d in the 22nd floor. Then I got to the 23rd one. Thatz's a 5* rating for you, dear dev!
Btw, even though the toughness situation has improved, it still seems like it runs out way too fast. Maybe give him a helmet or something?
Thanks for increasing the screen size. Good game so far. Apart from the lag that has been mentioned often enough, a few things that keep it from being a great game: The balance between waves and bosses makes no sense. Waves tear you apart regularly while bosses are oneshots and can't do anything. Also, the newer, more expensive files should be stronger than the older ones, or at least at par. As it stands, their main purpose is being dead. It takes quite a while for them to become at least somewhat useful. The strength stat is a waste of points for that measly 1% increase. Descriptions for some of the Prestige Shop items would be nice. Like, what does Auto Attack even do? Also, atm the game is not really idle for you have to increase your memory capacity quite often. I am aware there is a Prestige Shop item that gives memory cap based on earned memory, but given its price it will take a while to make it useful for idling. Other than that, fun game so far. I hope you keep it up!
It is a little annoying that every tiny speed increase completely resets the fishing timer on Sam's Reservoir. Other than that, nice game you made here. 4/5 until I can fish w/o having my timer reset :p
Though I like the concept and the game is probably dead, it is annoying how often my rats get busted with 80% + chances. The rng definately does not use the percentages shown.
As someone having a qwertz-keyboard I find the controls highly annoying. My hand hurts and I've only played for 5 minutes or so. Other than that this seems like a nice game for when you don't have much time. Nice job.
So, after making Crush Crush with a lot of adorable/strange/mentally challenged girls we get kitties? Well, I would have preferred more girls, but whatever. Good Job.
Thank you! I've updated the game accordingly to work with UpArrow and RightArrow!