In the sequel they need to make the countries smaller, so someone go get to breaking up Canada and Russia... And you know what, Most of these countries. Also, strike should totally be within 10km with how tiny the map is.
So yeah, I got to like wave 20 on a level and suddenly all the towers have stopped damaging my units, not sure what's up, but hope it eventually solves itself...
I love how if a comment says something good about the game it gets -'s, however if the comment says something bad about the game it gets +'s.
So the guy's new at making games and fails at spelling. Boohoo.
i is no spek gud, buh u kno cna duu ntin boot id!
All right, some explanations (which will be added to instructions when I find time):
Egg bag: That's the amount of "Eggs" you've generated. You generate eggs by discarding a card to the bag each turn. The egg bag never depletes, and that is how many eggs you will begin at each new turn.
If your cards are being played at half power/weak/etc then you're ignoring lesser stages of the cards. I.E. If you play a stage 1 card with 4 power on an empty spot it will only be played as 2 power, if you play it on a basic card in that spot it will begin at full power.
Most of the cards do nothing special, the only ones that Might need a bit of an explanation are the fireball ones (which are used on your opponents cards to weaken them). Items strengthen your guys. Potions heal your health (not your creatures health).
And for those of you that want a deck editor, have you tried beating all the levels in an area? You might be surprised by the reward, or I might just be pulling your leg.
Destroyermode, you obviously don't have experience with Pseudolonewolfs concept of time. Most notably, Mardek Ch. 3 was only going to take a short time before it was released too. A few days could mean eons to Pseudolonewolf for all we know.
Cody2390, fix what? The game is not too slow. It's his connection or something.
Everyone else about weapons. They do the same damage initially, the more you use them, the more upgrades you unlock, and the more items you get, etc, the better the damage will become individually. Also, of course the SMG heats up "too quickly" because that's quite realistic to the number of shots fired. If you fire a weapon like that that fast that quickly it will heat up.
And each weapon has their unique bonuses. SMG is ranged, but overheats. Bazooka is ranged, but slow, but explodes as well. Sword is melee, but doesn't have the downsides of the others.
You know, just because of all the people complaining about glitches. 5/5. Glitches/bugs/etc happen. Any new game will have them. Not having them isn't a sign of a good game. Boohoo if there's bugs here and there. They'll be fixed eventually. With time.
Also, yeah, there is a bit of a problem there now that you mention it. But don't forget about the sneaky little spiders, they are often what damages you without notice.