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Game comments and reviews
Jul. 28, 2012
I, like basically everyone else in the world, love TurboNuke games. And I generally applaud his ability to respond to comments in a friendly and positive manner. This game is no exception, and there is tremendous potential here for a sequel, but (and I do believe it was accidental) deleting our progress just destroyed me. SO CLOSE to obtaining the hard badge. I think I'll just wait for the sequel now.
Jun. 13, 2012
I basically only eat bacon now while I play this game. And I eat a LOT of bacon. 5/5
May. 25, 2012
Well, there goes the next 3 months of my life.
Feb. 01, 2012
While the price increase of each additional ally is reflected as you buy them (from 10 XP to 25 to 50) the price doesn't ACTUALLY change.. with 32 XP I was able to buy all three allies. Small bug, but Great work once again!
Developer Reply
Good feedback. Fixed!
Jan. 29, 2012
Wonderful, well-written game with solid production values.The RPG elements are meshed very well with the TD genre to addicting results. Your business model is unusual but with so many co-creators I don't blame you. I really hope it works out, because this demo, and presumably the full game suggest you guys have a lot of potential. Keep up the great work! Looking forward to future work.
Nov. 11, 2010
Great game, and the only game on Kong where I think it's possible to get the hard badge before the easy badge... as I did.
Mar. 01, 2009
Not that hard x.x second try with one life left! Was scared shitless the entire time though.
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