Haha you were bagged pretty hard about your last two games being too similar (personally I enjoyed them both) and hey you come out with this! Awesome fun flying around the map ninja style and I can safely say that painting walls and collecting stars is just as fun as murdering enemies in a swift, brutal fashion. 5/5 :D
Exactly how far away from eachother are these heroes standing from eachother? It just seems a little odd when both my warrior and sorceress have obliterated their respective bosses, and just take a time out and watch the horsemen fall and allow an entire city wall to be taking down by a lone skeleton.
Regardless of whether the music sucks or not, i'm sure we can agree that it most definately doesn't suit the game or action or the theme of war. I honestly wouldn't mind if there was a mute music button so I could play my own in the background, but muting the music also mutes the SFX. Becuase of this I have to rate 4/5.
Troop: "Commander, our men are getting slaughtered out there! We should send some backup in, we have plenty of available resources!" Commander: "What, are you crazy!!! Send out soldiers DURING an attack?!?"
A truly inspired insight into the human condition, the horrible things man will do out of desperation to perform tasks simply to achieve greatness and nothing more.
So dissapointed that this game is a great RPG in terms of flash games, but has all the faults that bad RPG's have. It is as if the creator knows nothing about good RPGs, yet clearly he/she does by the good points in this game. Good graphics, loot system, combat and pet system. However, I am utterly dumbfounded as to why there aren't any hotkeys, especially for items and spells. Not to mention the grinding, terrible drop rates, bad controls, perma pet death, repetitive music, confusing travel and bad save system. If the game can overcome even half these faults, a definative 5/5, but for now i'll stick with 4/5.