@ sdfjgsdkg I can obviously tell this is a comment made out of lack of information. Mana/Stamina only applies when you hit level 100-101, and is not similar to energy, it only applies to skill use and manual clicking, to prevent those at higher levels from progressing super quickly.
So there is another bug i have found, if you bring the upgrade menu up and click where the ore is behind it, you can still mine the ore while keeping upgrades up.
Just a rundown of skills for those who are curious. Enlarge Muscles adds STR, Resistance adds CON/HP, Quicken adds DEX, Hypnosis adds CHA, Concentration adds INT, Forseeing adds WIS/MP, Fireball is a basic attack spell, Heal is self explanatory, Poison deals casual damage based on it's level, Ice Arrow slows the attack of the enemy down, Sixth Sense is for item drops (not quest), Learning is exp earned, Teleportation is travel time to quests, and Regeneration is casual recovery of your HP based on it's level.
When i get a fully equipped school bus, i feel like i transformed into Otto from the Simpsons, and this is how he would deal with a zombie outbreak, all while this song plays on his radio.
Not sure if this is a bug but i feel like i should say it. For the hunter class my attack speed is currently 1.35 with 365 agi, then when i go to equip a better bow with higher agility stat, my attack speed goes to 1.4 (slower then before). Shouldn't more agi mean faster attack speed?
@ okbuthow You do get energy wait time reductions once you hit level 50 then 100 Level 50 drops it to 75 seconds per 1 energy, and level 100 drops it to 60 seconds.
@ brax, gold is determined on charisma stat. The higher it is, the more gold you make selling items, and the less equipment costs, it's very easy to get high amounts of gold over-time. Best way to see it is to make a bard.
Massive game crashing bug: In the Thunder/Electric Chamber, there is a treasure chest in the wall, if the adventurer tries going for it, the game will crash. You must manually kill yourself before he reaches it to prevent it from happening.
There seems to be some bad delay between enemy waves during the game, and even in survival, it bugged i believe cause i waited 2 minutes for any enemies to show up and none did.
We've applied a fix to this just now. Please fresh the game, apologies for the inconvenience!