i enjoyed mapping out what each skill did although there are a few i couldn't figure out. some additional features would be cool, like stats that could increase with levels or upgrades, - some sort of system to reveal what the upgrades actually do, maybe based on highest wave clear? or it could cost prestige currency if you decide to add a prestige system. anyways thanks for the game.
double value is essentially the same as double block spawn, except that double block spawn helps fill to the top, i haven't had the prestige points cost for double block spawn go up yet, so i see no point for double value.
you say there is no way to lose progress without clearing cache, but i refresh the game semi-often to deal with the memory leak issue and progress is lost..... i'm not trying to give you a hard time here but there must be a save issue or something.
When you level up, craft an item or wave number increase, the game saves it self. I tested the game at six different computer. There is no issue about saving at all. Like you say maybe there is memory leak issue or something like that. This will be fixed in time. I'm working for this game 6-8 hours everyday.
My problem is that 2 or 3 people constantly complain, make bad comments and threaten with 1 star. It doesn't matter because I'll really don't care about ratings.
I'm working and studying about privately hosted server for saving data.
I noticed a bug when buying elders, it says it costs 1M adults to purchase , but when I'm purchasing an elder i notice the adult count only drops by 100K even though it requires me to have 1m to buy.
I just uploaded a new version, let me know if it works now...or if it's worse...