This game is great but would be better or "fairer" if there is some adjustments to the effects of activating skills. For example, when a samurai use a skill on a knight(direct hit) while the knight activates his aura of protection, the samurai fail to land his deserved hit. I find this to be unjust and I don't believe the aura of protection was there to protect the knight for one turn. This scenario is the same as the ninja's clone jutsu as well. I wish that you will do something about this for a happier gaming .-.
:( Can you make training more beneficial please? At least give us a small amount of exp :( so that we can find something to do when we're tired of doing quests or pvp.
This game is great! :) It would be even better if the thieves you caught can reveal some disturbances(emotions or actions) from their failures of trying to snatch the stuff in your cargo. Also, I suggest that you should add some survival elements such as food and water. And I believe that it would be even better if you change the limit capacity to weight instead of the amount of items. I love this game's creativities both and art and music, and Caravaneer 2 realty elements of survival and anticipating plots. If this game can be synchronized with Caravaneer 2, then it would be the best of the best!