I take back my previous comment about the settings toggle, found the "alternative number format", but in both modes looks like comma is used as thousands separator.
A few more things I noticed, looks like some (most?) science projects are missing their descriptions, just says "[science name] description". Also, it's not mentioned anywhere that spell cost scales with spells cast.
It feels like it makes more sense that the teamwork multiplicative bonus should only affect gains, not losses. Also, can you add a setting toggle to switch commas for periods as decimal points?
You would think that after running Gardens of Eternity 5 times any non-mentally challenged raiders would be smart enough to not line up like ducks in a row for the dragon breath.
Did something break during the latest update? My save is gone (I didn't export after the last session, if that matters), there's no stats button, I can't equip anything (double click on item in inventory or clicking on item then slot doesn't work), etc
I'm sorry about that, be sure to wait for Play Button to be Orange before Pressing it, sometimes it takes times, if this occur to you again and what i said din't help please to do report it again, some kind of issue is happening that allow some to press it while it's still loading. i'll check the code for it again.
Working on this, was hoping to have it done over the weekend but has been non trivial. Ill hope to have it up soon, but time is much more limited during the week.
EDIT 7/13: Finished a working version of this. Unless something horrible goes wrong during testing it should be available tomorrow afternoon.
If you're going to have checkmark boxes next to sell rarities, please ensure that they're actually toggle. I enabled sell white and still find whites in my inventory. Toggled auto-equip doesn't seem to work if you find gear while the inventory page is open. Could you add some kind of indicator of what level "better workers" you're at? After a couple of those achievements, it's a little vague how it works empirically.
They are toggles, but what they don't sell is equipment removed from a worker. So if you fire a worker, or auto equip new workers the equipment will be put in your inventory instead of being sold. The intention was that those equipment were good enough to be on a worker, and could be immediately placed on the worker you replaced a fired worker with. I could change this, but I felt people may end up firing workers and losing all the equipment they had on them at the time. Auto-equip should be working on the inventory page. I'll see if I can replicate any bugs with it. If you have more specifics it would be helpful
Loading my saved game prompts me to choose a class all over again, and also brings up the tutorial menus. However, it keeps my gold and purchased upgrades. Was this intentional?
It's not guaranteed -- 25% chance.