For those complaining about the lag, try focusing on a board that doesn't really change much between when you are looking at it and when you aren't. I focus on the gardening or the mowing.
Plus this so everyone will know.
If society had gone with Tesla's work rather than Edison's would we have seen light bulbs in the background of Frankenstein movies rather then Tesla coils?
I don't know why everyone insists that there is no in-game strategy. Yes with time the game is beatable, but with my strategy I can usually get 2 or more waves further than just "grinding" like everyone keeps saying. Either they suck at strategy, or they can set their team up at the start better than me.
I like the idea of checkpoints and random power ups. The checkpoints would be something you could choose to start from, or not, depending on whether you are going for money, points, or just to reduce the monotony. Power ups would also add a randomness feel that would reduce the monotony as well, and you could buy into them on the stats page.
I like the game, but I was thinking that it would make an interesting MMO. Let people log in each day to earn the millions in cash it takes to launch a rocket. Collect money by selling tickets to the launch, research new techs, build better rockets. Maybe start by trying to reach the moon, then Mars, and then move on to the other planets. + if you want to see something like this.
Hey guys! I have a great idea. Lets send a rocket that travels at 500 mph to investigate three helicopters that only travels at 50 mph. Then lets make sure that the only way we can "scan" the is if they are nearly touching and that if they do touch the rocket gets some serious damage.