Alexx3 I believe it is known as the walk of life, not the walk of "live". Please do not write some essay on life when you don't even know how to spell it correctly. How old are you? (the lol suggests preteen) Do you really think you 'know' anything about life? I understand these questions shall remain rhetorical, but please I beg, if you are pretentious twat about to write anything pertaining to the meaning of life (unless you say it is 42) please refrain.
Goblin level (the most Absurd Thing Ever, yes more than Sisyphus); Sky dragon is a good idea except it takes a century for it to actually move forward, due to the preposterous amount of goblins falling from the sky and the dragons’ supreme intellect of trying to kill an already dead goblin behind it. More realistically, Veigraf, Cassandra, lord of fire, were tigers and untamed beasts, these units do eventually move forward and reach the castle of course use shield against the black goblins, you wont kill them but killing them is irrelevant to beating the level. Of course still keep your sky dragon, he'll just bumble around in the middle for the whole battle, but still useful if the black goblins ever do advance when you entire force attacking the castle is obliterated by one when you run out of mana. You'll have to do this whole thing a few times and at the end after almost half an hour you'll look at yourself and realize you really have to find a more meaningful use of your time.
For those trying to do the last level; use weretigers, and the three fast heroes and whatever else you feel like (but no titans, preferably spam units). Rush the castle as soon as possible, use shield just as second wave of untamed beasts come. The massive yeti will smash your invincible troops and then step over you, once he has done this and you are between his legs he can't attack the units destroying the castle. The just use shield again for the massive wave of untamed beasts when the castle is at about half health, some sylphs do arrive so either shield or use lightning/ice spell.
Tip for impossible badge psy;
Psychological class is most fun though not the easiest class. The major thing to realize with psychological is that your team, especially veradux must stay alive because you can't heal effectively and the damage you deal is mostly opportunistic/situational. You probably will be targeted most of the time because your the weakest. Deal with it. Early on devote all your ability points to vitality. Your most important skills are stuns, comatose is great at the beginning of a battle (referring to when versing 3 enemies), and of course traumatize. Don't bother getting epiphany, or either of the forms (even though they are awesome moves, on heroic its just not viable). Biggest problem playing as psy is blood hounds in zone 5, really its a shit fight. Otherwise not too hard, and don't worry the corruptor final boss she is very easy (one criticism of the game). good luck!
Really a great game, this impossible badge is actually enjoyable to get, its not an epic grind, doesn't involve amazing mouse precision and most importantly the game doesn't get unbearably boring.
challenge 4 is really just amazingly annoying due to the fact that you can barely control your robots. You have to constantly lay down commands otherwise shield goes to default 'wander' and decides to take a stroll around the arena and smell the flowers, while sword switches to 'closing in' and commits suicide. Your not fighting the dragon, your fighting against the game design.
This game is not that hard, seriously its just shift with more jumping. It was a bit two short and it should have been harder towards the end, last level was way to easy. Why is everyone complaining about it?
58 is just amazingly annoying. The only thing that slightly works is having lightning and short shield. Put lazer lock as third weapon if you have it. otherwise just keep moving around in a circle and hope you get lucky.