General idea after 1 hour playing:
Good idle game with a nice concept and cool graphics.
Pros at time: The graphics and building evolutions. 5* mate! Night/day transition is cool with the street lamps working.
Cons at time: Lack some animation in the streets. Cars or gangs in the poor houses, bikes and kids playing in the apartment areas. Babes selling they're merchandise in the auto repair... then they could evolve as well, from "low value area" to "high value area".
Could use more areas... like a bigger board that could be bought. A starter 3X3 board... then expand to a harder one with more animations. I would like to turn the board myself. Achievements after level 100 are non existent.
Allround good game. Congrats on the effort. Might work quite well on touch screen devices...
Where is the Valentines Event? Want an Ogre Heart to boost the chars health! And damage bonus, obviously! Or a black lotus to had a 5/10/15% curse bonus to player! hehehe
Oh, and heros should only gain xp if they kill or assist... Also, there should be a hero shop for them to buy items. Potions, shields, etc. Which we could research to become available... also, a shield would require x point of wood and y points of iron... so you would need a sawmill and an iron mine. ETC. ETC. ETC.
Morning IDNOISE... I have some suggestions for the development. Energy shields would be great, since they can regen every second. The hull is only repairable in 5 secs period. Shield will also affect enemy energy weapons, deflecting or mitigating their damage. They are less effective against projectile weapons, obviously, since shielding uses energy. Capacitors would increase the amount of energy the shields can deflect... They could be upgradable and each different level would give a different color glow (example).
Loving the game so far... and new items, upgrades and stuff would make it more interesting.
Regards
Sure, i've finished with fast to make features and most of the bugs. Now i'm starting to work on "resets", new items (f.e. modules: resource collector, shields, repair beams), new enemies.
It could use a rage meter... the red machines could hit you and you enter rage mode making a huge mega hyper shock wave that blasted all the level to oblivion! More levels, like a space one (physics book?), with reduced agility and slow jumping (example)... Martial arts book - a ninja mode, with no shock wave but kickass tricks... The Squirrel must not be stuck to math... there are several other interesting books to read. ;)
Fun but xtremely short. 3/5 for now.
Plenty of space for improvements... The general concept is right but the board scrolls too fast, the house info pops you out into epilepsy... I wan't to see a revision of this game soon! ;)
I'm sorry to hear that. :( Could you try hard-reloading the page with ctrl+shift+r? If that doesn't work, please let us know.