Thanks for your suggestion.
You can use vendors to Auto-Sell your products. Manual selling becomes a disadvantage compared to Auto-Sell in the later game, because of an increased vendor gain multiplier. This means such a button would only be useful in the beginning, which wouldn't justify using valuable UI space imho.
1. Can't enable hints for some reason..
2. Sometimes, I have 2 solid/1 stripped in a set and it accepts it, and sometimes it its rejected... Similar inconsistencies (from my pov) abound.
I think this game has some real potential to be awesome...but the inconsistencies need to be eliminated... And the interface made a little more easy to use...
I like thegame... but I really wish there was a fast-forward option for battles. In the beginning, when everyone is slower, it's a bit annoying to wait so long in between actions...
Maybe it's just me, but I have a hard time placing towers where I want them, and when I do send the waves, the speed is /ridiculously/ slow... and I tried refreshing a couple times...
This game allows me to do what I kind of like to do in TD games- build an elaborate maze (or a pretty pattern) out of the cheapest towers, and let them blast the **** out of everything. Other than that, there's really not that much that makes this game interesting. The basic towers are cheap enough that I can build quickly enough to stay ahead of the waves, they are powerful enough that I don't /have/ to upgrade, and the rest of the towers are useless enough that I don't have to worry about diversifying. My rating: 3/5. Mostly because I think the penguins are cute.
I'm having trouble entering the codes.... I've done everything, but when I have to punch the "energy" code into the console, I get the message that nothing happened...
Thanks for your suggestion. You can use vendors to Auto-Sell your products. Manual selling becomes a disadvantage compared to Auto-Sell in the later game, because of an increased vendor gain multiplier. This means such a button would only be useful in the beginning, which wouldn't justify using valuable UI space imho.