A server for savegames would be awesome so firefox does not kill my savegame on ugrades or pc breakdowns... I played all parts and loved em, but it's pretty hard to get the boni from the earlier games if the savegame gets deleted.
What really sux about this game is, that if u crash all the kreds u spend are gone... If u are going to implement PvP u should keep the players stat outside of the players computers...
I would enjoy the possibility of training, so I could hulk up to the max... But I guess that would work against the "communinity idea", of compairing your build with other players... But, as I am writing I think that I should just go and try to Import a player to do that...
Anyways I'm really looking forward to the sequel. Some sudden twists and would enhance the story and sidequests that give you background info would also do.
A definite 5/5 Stars, for makin a great little game and especialy for your way of treating user comments. I've never seen somethin like this before. Your approach could be a better approach to the future of (not only flash-) gaming (even if applied to commercial gaming) than suggesting a game would be free to play, and than start selling advantages. If more developers would behave like that, I would own a new console or gaming PC and start buying games again.
Ch2 will focus a lot more on story and quests. I didnt have as much time to devote to it in Ch1 since I had so much engine programming and art to do first :P
Ch2 will focus a lot more on story and quests. I didnt have as much time to devote to it in Ch1 since I had so much engine programming and art to do first :P