I'm a little confused on how to get the 100+ loot on the adventure levels. Do you need 100+ treasure score on just the boss, or on every guy you fight?
I think the game has potential, but my biggest issue is: difficulty scaling. Somewhere around wave 70 the creeps seem to get 10x more life & are near impossible to take down. I dont think Ive ever seen wave 80 (on any difficulty) & this is with full upgrades.
Awesome & well-polished game worthy of 5/5. I only have one constructive comment - and thats because I liked it so much & didnt want it to end: Is there any way to add a "hard" and/or "extreme" mode where the enemies have 50%/100% more hp in story mode? I would love to replay it again on a higher difficulty. Thanks!