Because of Ruffle/Supernova, the game is now unwinnable without a walkthrough. The first game is also removed, the code for it is 5/2/8 to be entered on the final screen - and the bonus content is a Youtube video that's no longer available.
WT: https://www.kongregate.com/forums/3-general-gaming/topics/3188-the-walls-part-two-walkthrough
Flash URL: http://chat.kongregate.com/gamez/0000/0090/live/papalouie_mochi_kong.swf
It's "gone" in that it uses Gameshell, but that has a workaround available: https://greasyfork.org/en/scripts/438325-kongregate-flash-games-fixer
I recall finishing this game first try. When I play it now, everything seems to be much faster... is it some framerate issue?
Anyway, correct flash url: http://chat.kongregate.com/game_files/0000/1709/darkcut.swf
This game expects an online server. To launch it, you have to click "Play Offline" in the title screen, or use the "download" link for the embeddable version.
https://assets.kongregate.com/gamez/0017/0717/live/HandsOfWar3.swf
- doesn't work in Supernova, but works if the browser loads the SWF file from that link or via the standalone player. Oh, and even if it does work, the quest system is still slightly unstable and could become unwinnable.
It's not a supernova issue, it doesn't work on the regular flash player either. For extra fun, I tried running it on another flash portal, and that .swf asks to install the latest flash player. Likely some defect in the swf.
This game is unplayable under Supernova, and even if it was, one of the puzzles requires right-clicking (which is not supported). Plus some of the puzzles are breaking down.
This isn't working in Pale Moon or Supernova, but works under the standalone flash player with the game's url. https://chat.kongregate.com/gamez/0021/5974/live/PuzzleFuzzFlash.swf
This isn't working in Pale Moon or Supernova, but works under the standalone flash player with the game's url.
https://chat.kongregate.com/gamez/0021/5974/live/PuzzleFuzzFlash.swf
Individuals experiencing issues with GameShell - it was generally better to contact Kongregate or Supernova to start building a solution, as it's currently a manual process to search for the correct file.
Supernova gameshell workaround: supernova://play?swfurl=http://chat.kongregate.com/gamez/0001/8821/live/bubble_tanks_2-1.swf