Drakes will drop 3 mana shards 6% of the time. While the twice *at least* as powerful Giant Drakes drop 1 a little over 7% of the time. ... Longevity in mind, there's no reason to bump up to the harder monsters.
I'd like to see the silver deck become buy-able for non-pay players. The gold is still reason enough to pay. I open 50+ brown packs a day. Most of my time on the game is simply clicking already leveled common cards for the 100 exp bump.
It's nice, but it takes SO long. The silver would really help alleviate that.
Numerical rules: 1 thousand of anything is the next numerical title.
For instance: 1,000 billion = 1 Trillion.
I'm not sure why the dev didn't know this, but splatacaster's comment fell on deaf ears. I thought I'd try to be a little more specific.
1000s of the same game with different graphics is still the same game.
It's the same game as MANY out there, and those offer explanations of what you're purchasing and why. So... basically we're left with the exact same thing made less intuitively than all of the others.
:) Your comment makes the effort put in this game worth it. *smiles*