Silent_Night's Comments

Game comments and reviews

9

beautiful game and awesome music. I'm comming to expect these games of you now, and i actually left the game running just for the music as i played something else.

GARE

Jun. 18, 2012

3

lovely game, only thing i can fault is that some things aren't explained well, ie:the radar seems to do nothing at my current lvl but show direction of objective (hull lvl 2, assuming the sensor meter is radar)

Developer Reply

The hull increases your sight range (how the camera position itself in the game giving you more vision in the direction you are facing) and affects how enemies get activated. The radar only tracks objectives.

WereBox 2

Jun. 06, 2012

4

i feel like many game companies could learn from the various intros here... in the end it was a nice puzzle physics game that was both challenging and relaxing. also, what sort of vodka buys a nuke.... i want to try this drink...

Developer Reply

Yeah, the concept is from my own experience, kind of real situation in one gamedev company) About vodka - Don't try it) You should be Russian to survive)

Monsters' Den Chronicles

May. 26, 2012

2

lots of fun, i remember all the hours spent on the first, and assume i will spend many more on this one as well. Been waiting for it Garin, ty mate

Motherload

May. 08, 2012

1

so far -1100 (go glitches) wonder how far i shall go, and whether this rock will ever stop

Awaken: Front Line

Feb. 29, 2012

3

once you get the hang of it it seems easy enough. also i got a commando zombie hiding in an alley (bottom left one) that i couldn't be bothered to flush out, it was too cute. While the buildings are nice, it would be better if we could use them (say send someone in and he goes on rooftop, +range???). Recruit window only offered "lvl 0" characters for me. but still an awesome game, slightly tempted to try Hardcore just to see how long i last.

Developer Reply

IMPORTANT UPDATE: important, we updated the AI and we fixd the bugs you mentioned in the feedback, please chek it out and tell us if all works good now

My "Dear" Boss

Jan. 11, 2012

-1

any chance of doing a free/sandbox mode, maybe for the high scores (i personally wanna see how far i can get the bugger with everything maxed).

Utopia Kingdoms

Nov. 10, 2011

5

i love how one of the tags for this game is "idle", hardcore strategy game... the only strategy i've found is what to grab from the fridge

Concerned Joe

Oct. 29, 2011

0

great game, voice has the perfect script for this sort of thing, only thing is as mentioned the time taken to push a box, and yes, i died the first time....

The First Hero

Oct. 14, 2011

-6

if it's the helmet of invisibility, how can you see it, shouldn't it be invisible? nice quick game though

Vector Stunt

Sep. 22, 2011

0

awesome game, great sequel. 5/5. only thing i might add is if you could add other file type compatabilities other then just MP3. also would love just a "pilot mode" where you're always in it.

Accelerator

Sep. 11, 2011

0

trippy but awesome, expect to waste a few hours in the future on this game

Swords & Potions

Sep. 11, 2011

5

at least the dev's couldve made it so the 100 token offering we get isnt linked to our kong account... ie: wasted 100 tokens in sorcery quest on a class i accidently clicked.. my 100 tokens here are gone.. guild thing is interesting but there needs to be a way to do upgrades without being in one...... prob 4/5 if above was fixed.. as such, 1/5

Sorcery Quest

Sep. 11, 2011

13

so here i am creating a character.. then after i create Shiny the paladin i find out i can create a ninja for another 100 coins... restart all to try to get starter coins back and voila... no coins upon new game. Has potential, but as you have gone the money grubbing way, 1/5... (and dont get me started on "buying" loot)

Granny Strikes Back

Aug. 18, 2011

-1

only thing, scout gold (visit sponsor site) should be auto ie: get silver and gold auto unlocks, as after all, we are playing on kong.. other then that very fun game

Developer Reply

Hm. You are right ))

Dragon Rescue

Aug. 05, 2011

1

great game, as others have mentioned.. dialogue is a bit corny and also has a few grammar issues (then again, english aint my strong suit so i might be wrong), would be nice to have a boss health bar oooooorr you could make bits fall off them for visual clues, maybe an upgrade for the charge rate of the super beam of doom. (also what on earth does recover do???). But the music was a pleasure to listen to, game wasnt to hard or to easy, animations were good, basic story was good (better dialogue would make this game as my mate says OMGWTFBBQ!!! [yes he actually says that]). normally 4/5 but as you also seem to respond and take ideas in, 5/5.

Sarah's Run (preview)

Jul. 21, 2011

3

interestingly unique 3D platformer.. liked the mechanics of it, only problem is i reckon your shadow should be beneath you, ie: if your on a wall, your shadow is where you would fall if you run out of white time gravity thingy. great game, eagerly awaiting full version. Proves unity3D is worth being on Kong, good luck with the game, and cant wait for the full version. 4/5 (as preview)

randomly came across this game.... i want to be able to do that... simple and good gameplay.. music suits it well, 4/5

Grey Wars TD

Jun. 14, 2011

4

Like the game, ignore people about cant get past lvl 3, enemies to hard, yadda yadda yadda... only a couple of things i can criticize: 1) basic tower seems OP [at least until lvl 8], 2) would make a reduced research award for repeated lvl's. Normal difficulty and i have all upgrades after lvl 1. LOVE the fact that the "saucer people" come from all angles, anyone that complains, build 2 anti-air towers next to the barn... solved.

Faultline

May. 16, 2011

0

great game, needs a reset button though, got stuck in a couple of lvl's. was fun for all 30 levels, nice, original, and as the comments say, probably the most interesting game since portal flash-wise.