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Guild Dungeons 2

Play Guild Dungeons 2

May. 02, 2013

Rating: 109

Earth + Ruby = Golem Thunder + Garnet = lightning bolt Force + Citrine = enchanted weps death + citrine = black bone swords Nature/force/earth + ruby = racoon companions Nature/force/earth/air + sapphire = night vision Fire/force + ruby = firebolt air/nature + amethyst = healing aura ice/force + aquamarine = icebolt fire/earth/force + citrine = boulder smash death/air + garnet = blood boil death/nature/earth + garnet= health boost fire/air/earth/thunder/force + auquamarine = magical bolts Nature/Earth + Garnet = enriched soil Final spell is Revive probably uses an emerald, don't know anything else.

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