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Sillyman's Comments

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Idle accelerator

Play Idle accelerator

Apr. 10, 2017

Rating: 0

Particles seem to travel farther/faster (but still earn the same amount of energy, except for the effects of cycles) when the game is running at a lower framerate. You might want to fix that.

Developer response from Arkshija

Ty I ll check, already found some bugs in the WebGL version that desktop version dsnt have, I think its due the conversion from c# to js.

Cosmos Quest: The Origin

Play Cosmos Quest: The Origin

Feb. 19, 2017

Rating: 9

"watts per second" is incorrect; tutorial should say "watts (joules per second)" or something like that instead to be clear

Crush Crush

Play Crush Crush

Mar. 05, 2016

Rating: 0

Clicking on the diamond icon next to a hobby you've spent diamonds on does nothing if you have the diamonds, which is fine (though maybe it shouldn't react to the mouse hovering over it). If you don't have 10 diamonds it prompts you to go to the store, which it probably shouldn't.

Transport Defender

Play Transport Defender

Jun. 23, 2015

Rating: 2

Wait... are you the only unity developer on Kongregate who actually switched to WebGL from web player when chrome cut NPAPI support? I think I love you already.

Battalion Commander

Play Battalion Commander

Aug. 24, 2013

Rating: 63

I would much rather have new squad members, instead of running away when your team is full, replace an injured squad member.

Ninja Slash

Play Ninja Slash

May. 11, 2013

Rating: 11

There seems to be no reason to care about score unless a mission specifically asks for score or you're ready to go for a high score. Perhaps you could give some small bonus like 1 coin for every 1,000 points? Also, I didn't even notice the scroll duration upgrades until I saw a comment about their prices then tried to scroll the shop. You might want to make the fact that it's scrollable a bit more visible.

Super Duck Punch!

Play Super Duck Punch!

Mar. 24, 2013

Rating: 1

Kicking seems to do nothing, ever?

Beloved

Play Beloved

Feb. 14, 2013

Rating: 4

Well hello political commentary that's actually correct for once! Pretty classic puzzle though.

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 23, 2012

Rating: 4

This menu system is atrocious.

Love (new version for Eden contest)

Play Love (new version for Eden contest)

Feb. 14, 2012

Rating: -7

In regards to the "getting too close", don't you only die when you actually have a collision? That seems to be a fundamentally different event to simply getting closer, and the same thing applies to actual love: Becoming very, very close to a person (romantically or otherwise) is exhilarating, but dangerous. Not because being too close inevitably means you will be hurt, which it doesn't, but because it becomes more and more likely that you will have, as it were, a "collision".

Space is Key

Play Space is Key

Mar. 31, 2011

Rating: -1

307 deaths. First try. Amazing.

Manufactoria

Play Manufactoria

May. 21, 2010

Rating: 3

@Pheredhel That's a rather strange universal turing machine, moving the tape along the machine rather than the machine along the tape.

Great Game 1/5

Play Great Game 1/5

May. 13, 2010

Rating: 2

greg commented 5/5

Surreality

Play Surreality

May. 02, 2010

Rating: 0

So how in the world can I get water twice?

Evolution Squared

Play Evolution Squared

Dec. 01, 2009

Rating: -1

Oh good grief someone in the comments thinks a scientific theory can be proven.

The LaCoGeSSta Research

Play The LaCoGeSSta Research

Nov. 30, 2009

Rating: 0

I quite like this... I had no problem with the interface of course (save for not expecting to have to read instructions outside of the game), but if you were to update it, maybe consider an instructions page or adding clickable buttons? Say, a full restart/grid/quality/mute/zoom row in the close-up view and a little zoom icon in the zoomed out view? Perhaps even make a button/key to toggle the buttons. Either that or copy the instructions text into the game. Other than that, a level editor and Kong API stuff would be nice.

Age of Information

Play Age of Information

Nov. 27, 2009

Rating: 0

If you want a theme explanation, as far as I can tell the "endurance" is in the fact that you want to make a sustainable city. Or rather, three cities.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Nov. 15, 2009

Rating: 0

Actually, to get minimalist you have to both miss the whole song... and not get any mistakes either. Just don't press anything and you'll be good.

manta-bomber

Play manta-bomber

Nov. 12, 2009

Rating: 0

Well that was odd. There, now you have your obligatory pun.

colourPod

Play colourPod

Nov. 05, 2009

Rating: 0

To reiterate earlier statements in reply to complaining about lack of HP regen: That's what the green power that you'll see later does. It heals you.

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