SimmoTsall's Comments

Game comments and reviews

Idle accelerator

May. 24, 2017

2

Since the most recent update the game has sucked up a lot more resources. Much laggier than before

Idle accelerator

May. 17, 2017

0

Can we get an option to switch out the energy per second meter for an energy per minute meter? It'd make it way easier to tell the difference from slowmo etc.

Developer Reply

Tested with one minute lapse but everything is too much random i had values between 25 and 130 :s

Idle accelerator

Apr. 17, 2017

5

You really need to implement it so the particles can start as soon as that class of particle has finished. Currently δ slows down the game because even though it produces a lot of energy, by the time it's done the other particles have been sitting idle for a while.

Developer Reply

This will be a lab research, working on it ;)

BioGems

Sep. 13, 2011

1

Exactly why are the enemies always so much luckier than you are? Player: 2x combo yesss Enemy: Hahaha 4x combo every turn

Steamlands

Aug. 05, 2011

-1

Good game, but unfortunately I have to give it a 3/5 for the lack of persistent part pickups. I didn't see the point in going to get a second tread or whatever, if the next mission I just had one again.

Synapsis 2 : Walkthrough

Jul. 26, 2011

6

@thedamnedlion actually no he didn't. If you mean 'stop cock' that's actually the correct word.

Coaster Racer 2

Jul. 10, 2011

11

I put my hands up in the air sometimes, saying aaaaaayyyy-o, gotta niiiiiiitro

Farm of Souls

Feb. 25, 2011

-1

I do like all the updates but it seems that they're building their little villages too close together to me. There's no open space in between them once they're fully built up, so you have to constantly buy more land to get resource tiles. Plus this if you're having the same problem?

Path of Honor: Chapter 1

Jan. 16, 2011

0

@WeaselWJ It DOES have a mute funcion you 'tard

Aurora

Nov. 29, 2010

0

Allright. The ending was quite annoying though. was there anny point in doing all of the clocks? 2/5 because lots of stuff was un-necessary/couldn't even be used for 'side-quests' or whatever you'd call them in a game like this

Exit Path

Nov. 28, 2010

4

5:43 SUCKAS :D :D best this week

Rage Arena

Nov. 07, 2010

-1

It's good, but there's a glitch. When you use rage and then pause, your rage bar drains during pause, but you don't continue gaining health or whatever.

Armed with Wings 3

Nov. 07, 2010

1

It's a really good game, but the health regeneration booster doesn't seem to work for me...

A Knight's Story

Apr. 18, 2010

0

lvl 64 1 hour bonus. I still have no idea what stars are?

A Knight's Story 2

Apr. 18, 2010

-1

whaaat? I seem to have copied my original level 50 necromancer's data into slot 2 as well somehow? Only it gives the name as undefined

Walkinator

Apr. 05, 2010

0

cheezit the whole point is that it generates the movement from scratch each time you press 'generate animation' using a genetic algorithm.

Ship Blasters

Feb. 17, 2010

1

Hahaha this game is insane :D 5/5 just for the sounds

A Knight's Story 2

Feb. 02, 2010

0

@thory I could idle in the plains at level 4 *necromancer class* :P

A Knight's Story 2

Feb. 02, 2010

0

@StickFigures1998 I think I started idling in golem's cave at level 15 as a necro. I'm not sure if you can before that 'cause I left it for about 5 levels.

A Knight's Story 2

Feb. 02, 2010

0

What? All classes can idle in the plains... I could with a necro at like level 4. You just need a higher level to idle in the plains with different classes.