Have you given any thought to removing the managers? They're something fun to aim towards in the first playthrough, but after the first reset they're just an annoyance that you have to rebuy. (I dislike having to click a few times and then buy them). I don't think removing them would detract anything from the game and you could use the spot for another button\placeholder.
What's up with level 6? I kill the boss and the game keeps going, but I can't crawl up anymore.
Now ofcourse I die, but the game just keeps going.
Besides that, the game sucks.
Each level is basically the same, the rewind function seems to be just there in case you notice a trap a bit too late.
Despite the developer's claim that this is not a demo it actually is. It just cuts off at lvl 27. I don't care that they couldn't fit the other levels in, that just underlines that this isn't a full version but a demo/limited version.
Sometimes it's a bit too hard to get down.
I just got 9484778.21 dollars because I was almost stuck.
money: 1882.25
elevation: 34140 feet
runtime: 24:36
Chaos if you want to talk => pm
And as far as calling my behaviour disgraceful in the chat room: if you view the flaws being pointed out as disgraceful than you're simply welcoming mediocrity.
And you can't deny the validity of my statement that it's a tutorial game as you've said it yourself.
If you know the flaws it's better to keep it a WIP longer if you know the flaws that are present.
You may view my opinion/attitude as 'insulting', 'demeaning' or whatever you want to call it but you need to learn to handle criticism in a constructive way and to learn that there are people like me who don't like to beat about the bush and prefer to just say what they think.
A boring unimaginative gave reminiscent of a game developed by following a single basic game.
Even a basic lack of testing is shown due to the inability to hit the mobs at the bottom.
The same can be said about one simply being capable of forwarding.
These matters were only resolved after they were brought to the developers attention despite the fact that a simple play through would have shown this.
Due to the lack of even a basic shop there's not a single thing to differentiate it from any basic tutorial games.