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Hexasweeper

Play Hexasweeper

Jul. 02, 2020

Rating: 0

Does what it says... Nice idea, but gets boring pretty fast as it's quite easy.

Developer response from Roddy142

I יhave actually tweaked the sizes right now. If you want, the largest board is now 60x60, which I think is quite a challenge. About the core mechanics, I can't really do much to spice things out without completely changing the game, so if you want something else that's legit. I'll probably develop more games for Kongregate though, so you might want to keep an eye.

Ant Empire Colonies

Play Ant Empire Colonies

Jun. 26, 2020

Rating: 2

Doesn't feel hard, just has you waiting a ton (and pauses if you go to another tab - anoying).

Factions

Play Factions

May. 29, 2020

Rating: 1

nice little game. Love how the it uses 3D as a core "mechanic" (something that you rarely see in such small games). Controls are a bit unexpected for a kong game, so an ingame tutorial (or popup) with a few explanations might be nice for future players.

Developer response from Frenchie14

I'm currently thinking through ways to get an in-game controls/tutorial screen without being obnoxious. Hope to have something this weekend. Thanks for the feedback!

Warpswap

Play Warpswap

May. 13, 2020

Rating: 9

A nice little game (with surprisingly many levels). Some levels require pretty precise timing (esp. when shooting through gaps while jumping/falling or trying to place red blocks in the air), but the shortness of levels still keeps it balanced and nicely playable. When I played it, thanks to implementing other players feedback, there were already all kinds of controls, so everything I tried (cause I thought it would be handy) worked, ended up playing it mostly with arrow-keys and the second hand to shoot.

Developer response from llnn404

Thank you for feedback! I'll try to update my game as much as I can and make it even better.

Sasay

Play Sasay

Apr. 29, 2020

Rating: 7

Not a particularly new idea, but not overused either, so could have become a good game if paired with intersting levels and some new takes. It ain't though. There are two main things to avoid: spikes and jump pads that push you into spikes, so the only thing you're doing the whole time is timing the click right to not avoid these two things. The "weak" block makes it even worse, forcing you to play the exact same bit usually six times (and then the next level is the exact same idea again and again). Not beeing able to use spacebar properly only adds to the annoyance.

Strike Force Heroes 3

Play Strike Force Heroes 3

Apr. 08, 2020

Rating: 15

Well, this definitly is a large step from part 2. Not really in a good direction, but neither in a bad one. I Like how you now can customize (and kinda control) the whole squad, gaining exp on all soldiers in the battle. Let's you feel more involved with the whole squad and also gives you more options to adjust to your playstyle. It's sad to see that there's no story at all and just random heroes. There would've been great opportunities of introducing pre-designed heroes to the squad, telling a story with them (maybe forcing some missions to be played with a specific soldier...).

MOVE TO

Play MOVE TO

Apr. 02, 2020

Rating: 1

I quite like the game, felt pretty short. It's a bit irritating to be forced to do a perfect solution right away, but fun figuring them out. I'd find it useful to have a way of moving a longer path without spamming a key, maybe by holding it down or if you want to make sure, it ain't trigered accidently pressing a second key as well.

Developer response from Dmenco_Studio

Thanks for commenting! New levels are under development. It is necessary to keep pressing the movement key to avoid accidentally walking more than desired.

Temple of the Four Serpents

Play Temple of the Four Serpents

Mar. 05, 2020

Rating: 1

@Luell: You can't do the bottom right one before visiting the top right one.

Temple of the Four Serpents

Play Temple of the Four Serpents

Mar. 05, 2020

Rating: 0

Great game, exploring diffrent concepts n diffrent parts. There's that one point in the bootom left room, which was really unintuitive to me, thankfully kiljin explained that in a comment from march 2019 (if someone needs help there as well).

Squaro Puzzler

Play Squaro Puzzler

Feb. 19, 2020

Rating: 1

I'd really love a button to undo a single move. Pretty nice game otherwise :D

Frugal Knight

Play Frugal Knight

Feb. 16, 2020

Rating: 0

Nice on the first sight, but in comparison to Economical it's missing a second mechanic (only puzzle, not plattform), which lets it get boring way faster....

Developer response from baba_s

Thank you for the message! I also consider it a challenge. :]

Puzlogic Plus

Play Puzlogic Plus

Feb. 13, 2020

Rating: 6

Declaring this things as hints and penalizing them seems really dumb and anti-fun...

Resizer

Play Resizer

Feb. 12, 2020

Rating: -3

control on these springs is way to bad

Binary Game

Play Binary Game

Jan. 31, 2020

Rating: 1

Don't really like the concept, but does that vey well. Having the Quit button as only big button in the Pause-Screen can lead to accidental quitting...

BlightBorne

Play BlightBorne

Oct. 01, 2019

Rating: -1

definitly need custom controls, esp. considering non-QWERTY-layouts...

Puzlogic Plus

Play Puzlogic Plus

Sep. 30, 2019

Rating: 0

Nice game, enjoyed it. Note system is a bit long-winded, esp. removing notes, and lacks capability of general notes on color or number only. The star thing is weird, esp. as you need to disable hints in the options (how could one know), not sure if a puzzle game like this needs one at all...

Connect Lines

Play Connect Lines

Sep. 01, 2019

Rating: 2

Game breaks after level 61, quite nice till then though (even so I miss some lines to indicate the tiles).

Blockage 2

Play Blockage 2

Mar. 03, 2019

Rating: 1

Game won't start

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