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Game comments and reviews
Jan. 14, 2019
Great game, but paying should never be a wall. There should always be ways to get the same as the paying crowd.
Dec. 05, 2018
Interesting and a good start. It does lack content a lot.
Dec. 04, 2018
Great game, a few minor annoyances, but nothing big :-) very solid!
Developer Reply
Thanks! Can you point me to those annoyances? I can try to work on them for the next update. Feel free to leave me a PM or a shout.
Dec. 02, 2018
Kinda fun, until you realize that you click 2 buttons alone and you wait longer and longer between clicking those two buttons. Theres no real choice. Realestate and banking your money is useless.
Nov. 24, 2018
There is something seriously wrong with the algorithm you're using, as they seem to keep getting dumber and stear into walls.
Oct. 19, 2018
Bug: Sacred Path (+5 to faith pr. monk, gives +1)
Oct. 12, 2018
Ridiculously steep curve of progression.
Oct. 09, 2018
Great little game :)
Sep. 25, 2018
Placement is horrible
do you have an idea how to make it better?
Aug. 28, 2018
Hidden data doesn't seem to work, at 50% with 80 max value, you would think that it should atleast 25% of the time have a value of 80+, but it doesn't
Aug. 16, 2018
Man great game, just needs more content :D
Jul. 07, 2018
omg, now the scanner gave me the same planet twice :)
Hmm save button stuck, probably should export, exported, refresh, import, nope didn't export newest, just since last save. Not cool when save button is stuck. At the moment of writing, its stuck again, and nope not gonna use that buggy export feature again.
Can you explain how export is buggy? Works just fine for me on chrome and firefox and yes the save button will be fixed when i release new patch.
Jun. 26, 2018
Why doesn't target do anything? Also whats the point of using locate? I get you get coordinates, but is that just for fun to look up on maps?
These are story specific commands which can be used on a certain IP that you might want to locate (messages) ;)
Copper earns you too little
Apr. 06, 2015
I feel so relaxed playing this game :)
Nov. 10, 2014
A good idea would be to give people access to more commands, so they can complete the level no matter what and then do highscore or leaderboard to have people replay and optimize their commands to slowly get better, rather than get frustrated they cant get the exact commands you need for the solution correct. Just my five cents.
Nov. 09, 2014
Great game, I totally failed on the first camera level because the letter "W" has only recently been added to my country's alphabet, so I completely forgot to count it and ended up getting 25 to Z and not Y
Sep. 17, 2014
Suggestions Always make rewards dynamic not static, but not random. Meaning they should show minor changes, and a few times events such as a large increase, large decrease or temporary shortage Change the rewards dynamics on each game start to keep your game interesting in making new starts, or just so that no one sits down and says, take this one route and game over Let fuel prices be dynamic and not just a static money drain from A to B. Let people buy more fuel at the time and stockpile it, but then sometimes they may have waited too long to find a low price in fuel and they are stuck paying big prices. Then they may only wanna buy a small amount enough for the next trip Remove the flight certs, keep it to in-game money, but keep the possibility to unlock a flight path using kreds instead immediately giving you access? then you wouldn't need the idiotic mysterious package of a way of saving non-paying players. Generally don't do pay-to-play in a free-to-play game, do pay-to-ease
Other problems is realizing that prices for transport of goods or passengers are always the same and based on travellength, it is always most beneficial to travel market goods if possible and just fill them up with wares. Then why both have passengers and goods? To make people put seats on and off again like some diabolic mr. miyagi? In the end, you cannot find good trading routes because the markets always dries up. And theres no where near enough money in just transporting passengers and goods back and fourth from Joburg to Harare. Unless you wanna do that forever. Theres no reward in taking longer journeys, and in the end theres no real point in unlocking new destinations.
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