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Elements

Play Elements

Mar. 03, 2014

Rating: 13

Suggestion: if I activate an ability on the battlefield (ex: nymph's tears on my blue nymph), but choose to cancel, I should not have to lose the quanta just because I changed my mind.

Feudalism III

Play Feudalism III

Nov. 10, 2013

Rating: -3

Comments and suggestions: -I've noticed that (at least for me) many of the single beasts will glitch and stay in the walking animation in one place, allowing me to defeat it while taking no damage. -A way to scroll the inventory descriptions would be nice; after attaching runes I can no longer see the bottom stats for my items because they've been pushed down. -I was wondering if same-type runes stack? Example, I equip all poison runes on my weapon or all anti-poison runes on my boots.

Feudalism III

Play Feudalism III

Nov. 08, 2013

Rating: 3

Oh no... and I had things to do lol, love this series - one of my favs on Kong <3

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Jul. 29, 2013

Rating: -3

Arena needs a rework, or at least better matchmaking...

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Jul. 29, 2013

Rating: 1

Good, fun game with low learning curve, however, the microtransactions kill it to a noticeable degree. I understand it's a facebook port, which explains a lot, but the fact that EVERY gauge at the top of the HUD can be purchased may turn people off. I'm not suggesting you remove any of those features, I know money is the end-game, but at least improve the energy system. This is kongregate, not facebook - otherwise, you need to add "time-management" to the game tags.

Developer response from konamikg

We just did. The Energy system, imho is very fair. We just increased max Energy to 200 and the Refresh rate to 2/min (which was 1/min).

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 09, 2013

Rating: 5

Suggestion for upcoming bounties: Since there will be a list of top bounty hunters, maybe adding a secondary, optional bounty payment of any number of resources/components could be a good incentive. For example, top bounty hunter #3 is online and needs bolts. Someone posting a bounty knows this (either from game chat or radio chat) and since using 20 fuel to trade is a waste if you're going to post a bounty for fuel, adding bolts to entice bounty hunter #3 may sweeten the pot. Especially considering bounty hunters will have to wait through travel times, it will help them choose which ones to do.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 08, 2013

Rating: 5

There is a really nasty bug, I don't know if it's an isolated occurrence, but I was raided and some of my defenses were damaged. Three of my traps (two ding-dongs and one wire trap) were damaged. I was able to repair one ding-dong and the wire, but lacked bolts for the second DD. When i had enough, it still said (in red) 2/whatever you need. When i clicked it, it said something about save being corrupted and refreshed the game. (I simply dismantled it later, in hopes of getting rid of the bug) But, before i dismantled it, I raided someone. I even leveled up from incapacitating his survivors. I tried fixing my DD again, and the same crash/refresh happened. Now, I am back to level 10 instead of 11. Now, i dont mind because I am used to this game crashing, but the worst part is i can no longer attack that person again as he is under protection. Really crappy feeling.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 04, 2013

Rating: 6

@judgeandjury, I don't think you can remove the option from the task list, but you can pause it so no one is working on it.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 02, 2013

Rating: 9

[continued] Here is the suggestion: -Have an "Ivan the Trader" special option to trade (whatever you think is appropriate, but obviously a high amount) X of a (or all) resource(s) for an item that speeds up travel time. Again agreeing with urmumrang, the times for everything else like build queue are fine, but the combat and travelling are the actual active parts of the game, and I would like to continue doing that without having to wait.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 02, 2013

Rating: 3

I've played countless time management games (TMG) and I must say, this one has the potential to be one to remember. The thing I've noticed is that TMGs that allow the player to also have a more active playstyle - usually found in the combat component - are far more popular; it prevents the game from lagging into an idle-only game. urmumrang has a fantastic point - I understand that basically every TMG relies on microtransactions to generate profit, but it's a real shame to see how much it affects this game. You also did well by allowing <5min queue times to finish for free, it is such a tease to non-playing players. I will continue to play this game until it becomes idle-only for me, but I would still like to suggest a work-around for non-playing players:

Take Something Literally

Play Take Something Literally

Oct. 09, 2009

Rating: 0

First!

Take Something Literally

Play Take Something Literally

Oct. 09, 2009

Rating: 0

http://chat.kongregate.com/gamez/0005/8717/live/take_something_literally_secure.swf?kongregate_game_version=1255020501

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