Great game, with brilliant features, (These much improved from the earlier games in the series, which shows the devs listen to the player base). Great stuff, and already looking out for the next :P
@kerdios, perception doesn't increase the chance of drops now (as far as I've noticed) But increases the quality of the loot. Which is why I'm now very eager to put sp into perception. Great update
Hmmmm......survived a pretty intense combo of glooples and thougth 'I rock' then a random grinder suddenly appeared, coincidence, or are these glooples telepathic? *Shudders* I love this game
It's not if it gains badges it's when. My only concern now is the fact that later in the game, some units become so underpowered, they more or less die the second you play them.
I completely agree with overlite, we need a weak attack, otherwise goblins and hobbits completely swarm the heros, and the huge summon amount is great, my suggestion is that we should have different quests for each hero, otherwise quest finishes too quickly and is a bit too easy apart from the first lv's and the bosses. Great game so far though XP
It's quite annoying that their buildings take ages to destroy whereas ours take second, I don't you could implement more hp into our buildings + if you agree