The number of tiles around the perimeter of the tunnel is fixed - if you start with a square tunnel with four tiles per side, you're stuck with 16 tiles around until you create a new level. You can divide those 16 into 4 sides, 8 sides, or 16 sides, but there aren't enough tiles to go above 16. If I didn't have this restriction, your level design would get messed up whenever you clicked that button.
This game is just amazing.It has so many ways to end a battle,and things like a successful enemy throw over is really satisfying.
such a simple game,but so many fun.I can't wait for part 2,this is amazing.
The number of tiles around the perimeter of the tunnel is fixed - if you start with a square tunnel with four tiles per side, you're stuck with 16 tiles around until you create a new level. You can divide those 16 into 4 sides, 8 sides, or 16 sides, but there aren't enough tiles to go above 16. If I didn't have this restriction, your level design would get messed up whenever you clicked that button.