Suggestion: When you start a dungeon run, give an option to start 10 levels lower than your previous best. That way we do not have to waste time going through the really easy levels
Please, Please add an assist system. Having dealt the majority of damage to an enemy, then having a noob with a flame thrower come and do the final hit and not getting any acknowledgement of my battle prowess is extremely frustrating. Additionally awarding 3 - 4 crystals for a kill and 1 - 2 for an assist would be nice to help getting the large number of crystals required for upgrade, plus would help compensate the losing team.
@randomer84 the numbers are not bugged, auto damage is per second not per hit. there is an upgrade that makes auto damage hit more than once per second which accounts for the difference in the numbers you are seeing. The auto g/s is not off either, i dont know what makes you think this is off
great game - would be much better if you could swap weapons (between your melee weapon and your gun) so that in the early stages you can simply use your melee weapon to take out the noob zombies and then bring out the big guns when you get to a boss. 4/5 :)