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Sir_Puddington's Comments

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RedNight 9

Play RedNight 9

Nov. 13, 2016

Rating: 0

The only bad thing I can find while playing is that the graphics are awful, but I think that makes the game so much better, most games like this use stickmen, so having something different feels nicer. The shotgun seems to be superior to the pistol, has spread damage so it's easier to hit an enemy, plus it reloads so much quicker.

Zombie Launcher

Play Zombie Launcher

Nov. 13, 2016

Rating: 0

I'm usually awful at these sorta games and this one is no exception, I'm still terrible. Having an unlimited amount of zombies to throw makes this game a lot easier compared to a lot of other similar games, but even then there's still many ways to still fail which I think is great, being able to practice on one level instead of constantly refreshing saves so much time.

Zombie Night

Play Zombie Night

Nov. 13, 2016

Rating: 0

Running out of ammo because the zombies were too far away to hit, even with the scope matching perfectly is really bad, later levels there's too many enemies on the screen and waiting until they're close enough to hit usually ends up with me dying. Another problem I encounted was that I'm able to reload only after shooting a few bullets, which means I waste bullets when reloading. It's an interesting game that I actually enjoyed, having very limited ammo makes each shot count, so being trigger happy is a bad thing, which makes this a difficult, challenging game.

Army Copter

Play Army Copter

Nov. 13, 2016

Rating: 0

Some of the bullets are really hard to see, they blend in with the background or they're too small, another thing that annoys me is that the health gotten from the power ups heals very little. It's a fun, but difficult game.

Animal Defense

Play Animal Defense

Nov. 13, 2016

Rating: 2

Being able to keep track of how many enemies you've killed as well as the total amount of coins gotten is great, not many games have something like that. It would be nice to know what upgrading weapons did, as well as something that said how many enemies are left.

Space Shooter

Play Space Shooter

Nov. 13, 2016

Rating: 0

A really good game. Power ups, different enemies, upgradeable weapons and even a pause and mute button, a lot of great things for any game to have. A few things could be better, such as having another background other than blue, or bosses having health. Overall it's a well made game.

Sherwood Shooter 2

Play Sherwood Shooter 2

Nov. 13, 2016

Rating: 0

Having different animations depending on where the zombie is hit is great, but it's a shame that it only takes one hit, regardless of where it is to lose the game. It's a nice simple game, but it lacks content. Fun for a few minutes.

Robot Tim

Play Robot Tim

Nov. 13, 2016

Rating: 0

An awesome game. Nice music, a shop, great gameplay, some enemies have health bars (Although it'd be better if all enemies had one), and multiple levels and weapons. One of the very few things that I dislike would be the game not saving progress if you refresh.

Crayon Defender

Play Crayon Defender

Nov. 13, 2016

Rating: 0

Having a pause button, and a counter that says how many enemies are left as well as health bars would be helpful. It's an alright game but it gets boring after the first couple levels because of how long they last. Having something that tells me what each upgrade does would be great.

Beneath The Sea

Play Beneath The Sea

Nov. 13, 2016

Rating: 0

Many different types of enemies, power ups and even a limit bar that prevents you from using an auto clicker or repeatedly clicking really fast, makes the game more challenging and more enjoyable. The graphics and gameplay might be simple, but it's a delightful game to play.

Ned vs. Zed

Play Ned vs. Zed

Nov. 13, 2016

Rating: 0

A fun zombie game. Having upgrades affect the appearance of the character as well as being able to get better stuff from the shields that are dropped around the map is always good to have. It'd be great if the zombies had health bars and more than one way to move the character (arrow keys or WASD).

Cop Vs Stickman

Play Cop Vs Stickman

Nov. 12, 2016

Rating: 0

Why are there so many bank robbers? It's a fast paced, challenging game. Having a pause button or a restart would be useful, if you miss a few enemies at the start, you've failed the level and if there's over 30 seconds left, it's a waste of time waiting, being able to retry the 2nd level instead of going back to the first is great, it'd be great if I was able to manually reload instead of waiting till all the bullets have fired.

Santa Christmas Nightmare 3

Play Santa Christmas Nightmare 3

Nov. 12, 2016

Rating: 0

Besides the graphics it's actually a good game. A few problems that I've noticed is that Santa moves rather slowly and some enemies do so much damage, if you leave your screen for more than a few seconds you'll get killed. The stars seem to be completely pointless, the highscore link on the menu doesn't seem to work and there's nothing I can spend my points on.

Primal Defence

Play Primal Defence

Nov. 12, 2016

Rating: 1

A fun holiday archery game. It's rather easy and the other weapons don't seem to do much besides look different. The background changing each level is pretty nice, but it seems all enemies are already unlocked on the first level, higher levels just give bigger enemies.

Bubbleland

Play Bubbleland

Nov. 12, 2016

Rating: 0

The game is too small which makes later levels so much more harder than they should be. Having power ups and saying what they do is great, and the background being other toys is adorable. Only problem I can find is that the small bubbles are annoying to get rid of, they bounce just above the characters' head so it's difficult to get past them.

The Night of Killing Pumpkins

Play The Night of Killing Pumpkins

Nov. 12, 2016

Rating: 0

It's an adequate game, but the fun goes fairly quickly. Different types of enemy but they all do the same thing, only difference would be the blood they leave before after hitting them. being able to upgrade stuff instead of just skipping to the next level would be great, maybe increase the size of the fly swatter, or decrease the speed of all enemies.

Double Wires

Play Double Wires

Nov. 12, 2016

Rating: -1

It's a clever game that's fun to play, but without a tutorial it's difficult to understand what to do. Some sound would help a lot, making us know if we've hit something. If the obstacles were neater, then this game would so much better, everything looks clunky and unfinished.

Bee Sting

Play Bee Sting

Nov. 12, 2016

Rating: 0

Being able to auto-fire would be really helpful, only one weapon has it and like all other weapons besides the starter weapon it has limited ammo. Not too sure what the Extend Life/Shield does. I think the blue shields half damage taken, no idea what the red one does though. Having something that tells us what the power ups do and giving enemies a health bar would be good to see.

Lederoid

Play Lederoid

Nov. 12, 2016

Rating: 0

A colourful game. It'd be nice if we were able to spend stars, and having something that tells us what the special yellow things do (some don't seem to do anything, whereas others change the direction of controls). A lot of interesting, enjoyable levels. It'd be nice there were hotkeys, manually pressing the pause button can take too long and I often lose a life because of it.

Capture the flag { night mode}

Play Capture the flag { night mode}

Nov. 12, 2016

Rating: 0

A really fun game. The lag gets worse the longer I play, and I have too much health, it's not very challenging. Having powerups are awesome, but it'd be helpful if the game said what they do. Giving enemies a health bar would be great, save me accidentally wasting ammo if the enemy has so low health it can be killed instantly by an ally.

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