The game is spying on me. I was eating my breakfast sandwich and a bit after that I got a sandwich icon on the screen. I pressed it and it read "Did you just eat a sandwich?".
The "Ending" quests are a bit off. When you do the jobs they require it doesn't take out working points. Yet if you start them without the amount of working points needed for them it cannot start them. (This was atleast with the Chef)
Some of the Karate fighters go into a loop of throwing you down, getting on top, going off of you, getting on top, going off of you, etc. When you don't have the right techniques, you can't really do anything. I lost the game because of this glitch.
This is a loop that can happen in the AI if it was not set properly. We are constantly trying to clean the AI but still, it is far from perfect yet. Hopefully this happens very rarely and we will find a way to remove it completely soon. Thanks for the feedback!
Tested the problems that Arkatar had. Money displays properly. No lagging. The Autoclicker upgrade doesn't seem to do anything. There is no memory leak that I noticed (Tried it with and without music. Adding a ton of all the different items and the autoclicker upgrade. Used Autoclicker myself with 50 ms delay. I have a monitor for RAM usage and no change whatsoever.) Using Firefox 70.0
Thanks for your feedback; I am working on a method to make the game work when the 'tab is out of focus'. It would most likely just award a 'bonus time' to spend up the game according to how much you were off it.
Would be good with some adjustments:
1. Make the hitbox for the character a bit bigger so that when the enemies start to clump up next to you you could still hit them.
2. The extra skill sheet (with outlaw, assassin and endurance) would be nicer if it showed what and how many the player had bought.
3. Extra skills for something like walking as fast backwards as forwards.
4. Different types of enemies: What I noticed was that every single enemy (except the elite ones) were basically the same. They just looked different. Something like the big ogres being slower, but having more hitpoints and doing more damage or the rogue females doing alot of damage and being faster, but having fewer hitpoints and armor.
Those are the things that I noticed and weren't only minor adjustments.
Would numbers in greyscale work? Anything else would make Chuck lvl trivial...