It's a fun, quick game. I tend not to do impossible badges because they either take forever to complete or are too frustrating/random to complete (*cough*pandemicmadagascar*cough*). So I think the badges for this game are at the right tiers. Haha.
Stuck around at the end and just kept upgrading everything and....Wow, there was a lot of "secret" upgraded buildings I would have never built when just trying to win the game. I'm pretty sure I haven't even run into them all. The potion factory was pretty cool, but I did like finding out all the other ones for the conditions under which they appear.
Greg's loadout is pretty good. I reached Wave 25 instead of Wave 15 with relative ease. I tried taking off a damage and putting on a projectile, but the problem is that it reduces the rate of fire greatly, which you need it for getting rid of those zombies that get a bit too close. If I were to give a tip for those struggling, don't hug the wall right away; that'll get you trapped. Instead run in the middle towards one of the hordes so you can thin their numbers before the other horde comes. Also this allows for the other horde to bunch a bit more together and gives you space to escape to the side. Then after they start to get a bit too close, run towards the wall (or wherever is safest) and do some perimeter kiting.
On a scale of 1 through 10 for computing strength:
1.0) My desktop
1.5) Playing Crysis 3 or Arma 3 on full settings
2.0) Your desktop
2.5) Playing Crysis 3 and Arma 3 at the same time
3.0) NSA
4.0) Tianhe-2 supercomputer
5.0) Efficiently breaking the full AES encryption
[...]
10) 15 FPS on Strikeforce Kitty 2
Ladies and gentlemen, welcome to the new global standard.
The greatest mystery to me in this game was trying to figure out which one of my party members was slacking off so that there's only 4 turns among 5 members. To this day, I still have not figured out who was freely riding to their dreams.
I feel like I have a problem...I loaded an old save file to earn the badges, and the amount of fame shows "999999" when I only needed 3000 for the medium badge. ^^;;
There's a bug. At the end of the last two levels on medium difficulty, the last surviving hero will have no health bar, but will continue to attack the creatures without being attacked back.
Just a small thing to report as a typo or some sort of length display bug. For Deepholm, the Stone Trogg Fungalmancer shows as "Level 8" (eight) instead of something like "Level 85" (eighty-five).
My game bugged out in a way that it won't let me play it (unless I delete the files maybe). Seeing that the bug was fixed, I completed the first slot save game. Then after I changed the save slot to 2 and completed that one, but it didn't take me to the endscene. Now I can't enter the missions. I can view the trophies and the store though. When I click exit game, nothing happens, but the other two menu options work. I'm playing on Chrome.
Naughty Naughty!!!