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Skibur's Comments

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Picma Squared

Play Picma Squared

Jan. 26, 2012

Rating: 5

save feature? so I can do the master level puzzle over a few lunch breaks and close my browser during work... please?

Heir

Play Heir

Aug. 22, 2010

Rating: 3

A decent game, when i got through the first chapter I thought that tribute meant copy. However the story sets it well enough apart. My biggest gripe is that, aside from the roars, the golems have nothing that conveys to the player that they're alive. Until the end when you kill the golem there is no reason to think I'm on a living monster. I might as well load up a mario game without the gombas and listen to swedish experimental folk metal. So if you could convey a sense of movement with the golems that would make this game awesome. And perhaps you could do an intro sequence to every chapter where my character walks up to the monster so I have a decent idea of what I'm up against. Basically the roar and the final pan out are insufficient to properly convey the true sense of scale. I never felt like I was a flee attempting to bring down a lion, that is ultimately the biggest flaw of the game.

Elements

Play Elements

Aug. 12, 2010

Rating: -38

As a fan of Magic the Gathering I find this game a disgraceful and blatant copy that has removed most of the strategy.

The Pinball Adventure

Play The Pinball Adventure

Jul. 27, 2010

Rating: 1

This electronic pinball is rather difficult to play by sense of smell...

Neon Rider

Play Neon Rider

Apr. 19, 2010

Rating: 1

Tilting happens to quickly. And while this may just be a pet peeve of mine all games like this need a "next level" button so you don't have to go to the select level screen in between races. It just breaks the flow.

My Pet Protector 2

Play My Pet Protector 2

Jan. 29, 2010

Rating: 0

the music is a terrible fit. Easy listening for "epic" questing? Terrible decision.

Elements

Play Elements

Oct. 21, 2009

Rating: 0

The game has a single enormous flaw in that the invulnerability of certain rare cards completely destroys certain deck strategies. Its one of those features that looks good on paper but should have been play tested out early on, and is a sign of poor design.

CycloManiacs

Play CycloManiacs

Aug. 19, 2009

Rating: 0

Love The Prisoner reference. I AM NOT A NUMBER! I'M A FREE MAN!

Red Remover

Play Red Remover

Jul. 18, 2009

Rating: 0

level 39 sucks, timing based puzzles are a sign of poor design/concept

Red Remover

Play Red Remover

Jul. 18, 2009

Rating: 0

39 is really difficult if you're using a track pad. Much easier with a mouse. Also I absolutely HATE timing based puzzles

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 13, 2009

Rating: 0

$46,620,640.34 in one trip, 39.37 run time, highest elevation 46626 money collected 4206.5. Left the guy running after about five min to watch CSI

Notessimo

Play Notessimo

Jan. 27, 2009

Rating: -1

ultimately limited in that, as far as i can tell, there is no way to lengthen or shorten the duration of certain notes.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Aug. 07, 2008

Rating: 0

In the next instalment you should allow the player to completely customize the controls... my wrist hurts from playing too much.

- Music in Motion -

Play - Music in Motion -

Jun. 15, 2008

Rating: 0

Also there is no real reward for aggressive game play

- Music in Motion -

Play - Music in Motion -

Jun. 15, 2008

Rating: 0

This has got the makings of a really nice game. But you've got to fix the glitches, and take the suggestions that are being made. Also add some more levels or make the existing levels more difficult. AND DEBUG YOUR GAME BEFORE YOU PUBLISH IT, don't expect us to do it for you.

Golphysics

Play Golphysics

Jun. 02, 2008

Rating: 0

7/10 for concept 2/10 for execution. The White field is often too strong for even the most powerful strokes. I'm already up to 17 strokes and can't get the ball on the ledge in the first white section...

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