Overall, I liked it and played through. A couple of bugs; 1. I pulled a base from one of the units and dropped it into my invetory below. When dropped it, it disappeared and the material on that unit disappeared too. 2. A round or two after the above happened, I could no longer see anything or select my Weapon tab. I bought 25-30 weapons but nothing even showed up. End of Bug report. Two suggestions; 1. Slow down the battles, they are over in under a minute - make them last longer, maybe more HP? 2. Keep developing, I'd like to play this on a longer campain, we'll need more material of course. Give us some new toys, stretching out the battles alone won't do it.
Hi, If you remove the base from units all other parts are removed too since you can't attach weapons or cockpits without the base. I received some feedback telling me that some units got too much health, asking to increase hit points is a first. If the game does well I may add more weapons, cockpits and bases for units. Thank you.
Difficulty for the first minute was fine. However, after a few minutes I walked away and forgot about the game with 3 white and 5 reds. When I came back almost two hours later ("Survive" was about 6350) those same towers were still keeping up with no problems. Also, my "DNA" was blank, I filled the entire grid with whites just to see if something would show up, but it never did.
Just 3 levels in and its very obvious that this game is designed to get your Kreds. This is becoming a nasty trend on Kong and its ruining the fun.
To the developer: pushing it in my face just makes me want to hit 1 star and back out.
To Kong: please give us a warning so we dont waste our time (perhaps a big red "Give me your money!" tag?).
Overall, I like the game. With some improvements, I'd like to play through it.
Some bugs;
--Obviously the lag issue - the beggining of the levels are fine, but after about the 15th monster, its starts getting slow, and progressively so after that.
--Power-ups overwrite - If a tower has a quintuple shot, dropping another will lose the existing shots remaining. (I only tried it once)
--Boss health bars - When two bosses are next to each other, the second boss's bar covers the first boss's health bar.
--Flyer bugged out - On Level 5, the second or third flyer disappeared when it was directly over my Yellow Tower. A few seconds later, I noticed it was stuck in the top-left corner, bearly visible and unable to move.
With only a few of the 18-25 in the room actually clicking links, the dependancy on others really needs to be toned down. Eg. Staffing 3-5 people in each building is over kill, and why cant we buy more things with gold instead of waiting to find someone thats not in a 24 hr cool down to click tha link?
@killerperson222 - Your computer should be showing you this warning, it's there to protect you against actual threats. However, in this case, as with many others, you should not have any problems. Do as I always do, dowload the file, save to a location you know, then scan the file with your security software, as well as with MalwareBytes's software. If it's up to date and doesn't return any issues, then you can install it.
you have a really good looking car... with a drunk driver! I just sat back and watched it do as it pleased. It barely followed my controls... except right hand doughnuts :/
So far... in the third level, the first 2 bananas went straight off the 2nd 90 degree turn, the 3rd banana went straight through the first green turntable, the 4th banana went straight off the first 90 degree turn - I lost.
Then on the replay, the first apple went straight through the black turn table, and the first banana went straight off the 1st 90 degree turn. I'll wait for bug fix to continue.
Hi, If you remove the base from units all other parts are removed too since you can't attach weapons or cockpits without the base. I received some feedback telling me that some units got too much health, asking to increase hit points is a first. If the game does well I may add more weapons, cockpits and bases for units. Thank you.