Balloons and mines seem to spawn in a certain pattern directly in front of you, roughly the same elevation you're at. If you keep climbing upwards at a certain pace, you'll dodge the entire pattern. When you reach the top, diving down again seems to prevent anything from spawning at all. In addition, it seems a bit weird when you're just rolling along the ground and all the balloons keep spawning down there, kinda breaks the feel. Besides that and the snail pace you're locked to at the beginning of every level, it's a pretty nice game and great music!
This is damn impressive for a flash. The characters had a ton of dialog in between them, making it all feel interactive and alive. Nice controls and graphics too
This is so bugridden that I don't even get why you released it. The way I understand it, you touch random levers and bug through the walls to get to all the gears, and then you get to the next level? What about the monsters? They move sporadically around and bug hardcore all the time
This tutorial is pretty f*cked up.. A lot of stuff is not described properly, copying the codes is harder than it should be and there is no way to go back to look at stuff without refreshing the page. 2/5 for effort.
I like this a lot, the only drawback is the non-inverted turning when you're backing. There should be an option to change this, cuz it's pretty annoying
The idea is pretty good, but I find it hard to tell what's scenery and what's real props, thus making it a bit confusing. With a real cleanup, and maybe some bike-upgrades, this would be pretty good
This would've been so much better if it wasn't for those fricken turtles, I get that they're supposed to be challenging, but when there's three of them swimming around in the same area, which just happens to be just at the spot where your max-throw lands, and you loose 4 lures in a row, they're just annoying.
The only thing I don't like about this game is the ammo-buying-system. It's fricken slow, having to push one time per ammo untill you reach 100, it would be better if you had +1, +10, and +100-buttons and so on. Other than that, this game rocks :)
At first I didn`t like this game because I thought all the levels were like the first one, and the first one kinda sucked tbh. But I got pleasantly surprised when I got to the second and third lvl :D
Very nice game!
Good and smooth animation, original concept and easy to get into. The only problem is that I don`t have a mouse, so I had to use the pad. This made the hard-mode a bit too hard, but I guess it`s easier with a real mouse :)
Hm, it was pretty good, but you didn`t really get the feeling you were playing for real. This felt more like a dancing-game than a guitar-game, because the songs weren`t too good and the asdf/1234-whammy system didn`t feel too good. (These techno-wannabe-rock/metal-songs don`t really fit into a guitar-hero scheme xD) If you missed notes the guitar would keep on playing, only lower. It`s a good game, but if you got better songs and made the controls feel more guitar-like, check out guitar-hero`s system, it`d be much better :D