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Game comments and reviews
Mar. 11, 2016
The cake was not a lie!
Jul. 18, 2014
Anyone else seeing that Shrimp Boats get REALLY expensive near the end. It's really odd, but they end up even more expensive than Newspapers. Intended?
Dec. 30, 2013
got that bug where none of the numbers show. . . I don't know what's up with it =(
Dec. 24, 2013
So it seems like this doesn't work at all on a 64-bit browser. I upgraded to Chromex64 and can no longer see any of the numbers in the game. I can see the commas, but no text or numbers.
Jul. 13, 2013
Pretty sure it's a bug, but the lvl 10 Upgrade for the Grenade is currently free. Not that I'm complaining much seeing as those high end upgrades are quite expensive =p
Feb. 21, 2013
Great game! Since everyone is throwing out suggestions, how about a stack count on Mirage Shot and Corrosive Shot markers when you cast them on an enemy? I like that there's a marker, but it's kinda hard to see how many stacks I have on the enemy when the lines move so fast and it's even worse for Corrosive that doesn't have a dmg tied to how many stacks are present.
Dec. 28, 2012
Did I say "tape"? I meant the last relay =p
=( Can't find tape
Dec. 08, 2012
Dream Mode is some trippy stuff
Dec. 04, 2012
Anyone else notice you seem to jump further when you jump left than when you jump right?
Aug. 15, 2012
1 Day 23 Hours and 48 Minutes. . . is there a reason for doing it faster than 3 days?
all those complaining about "99,99953%": please realize that in other places around the world a "," is used in place of a "." in decimaled figures.
Aug. 03, 2012
Anyone else getting a weird trilly ticking noise from all the audio?
Jul. 31, 2012
Upgrades plz =p
Jul. 26, 2012
Hotkeys for powerups would be great!
May. 03, 2012
Anyone else singing "Meet George Jetson~" in their head as they play this, or is it just me?
Dec. 20, 2011
So who else noticed you can do a barrel roll? lmao
Dec. 14, 2011
For those having issues with elevators, it's because your elevator shafts are too long. If you put elevators in that service only 10 floors or so and put them in sequence you can get more efficient use out of them. Like 2-3 elevators that only work for floors 1-11. Then on floor 11 you build 3 new shafts that go from 11-21 etc. This will lower the time people stand while waiting for another guest to go from floor 1 to 49 and hogging the elevator.
Mar. 05, 2011
Needs less predictable timing on the spikes. Once I got the rhythm I can play this game asleep.
Feb. 09, 2011
I believe another option to the whole delete building/city limit argument would be to actually have the buildings upgrade, instead of a higher lvl building spawning in addition to it's lower lvl counterpart. I was kinda saddened when I noticed that my Garden was still getting more attention than my Park once it was built.
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