fix the memory leaking, and also change the combat a bit. The kittens (lol) with ranged weapons should just attack at every whatever interval it's already set at, and not stop if someone else gets hit. I noticed my furthest back mage kitty wouldn't even attack after the first initial attack. It basically just stood there waiting to die.
Hmm possibly add backgrounds, or even let us buy them for Pixels. Add some music into it, and yeah there just needs to be more to it :P. I've been wanting to play another game by you though! It's still fun, can't wait to see what you are going to add in the next revision.
The controls were always this sluggish in N, maybe a bit faster but its about the same. Though I do wish for them to be a little faster and maybe the controls to be more responsive to me.
Loads great now, i like the whole timing system gives me some motivation to retry the level and do it as fast as possible. Make it so you could hit the D button or the right arrow button to automatically go to the next level maybe?
Sorry for long "fix" alarm with 1.02 but it seems that we fixed it in 1.03
However if you previousely had a blank screen in Mini Dash - keep in mind that most probably it was because Adobe Stage3D could not work in hardware-acceleration mode.
This could be because your hardware and/or browser are bit outdated. Try to update your browser or try the game on more modern PC.
If you are under Linux, Adobe suggests to use the latest Chrome browser for hardware acceleration to work.
Yeah, I'll try to add more challenge to the game, but development will be slowing down as I update my website with game contents.