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Sticky Sorcerer

Play Sticky Sorcerer

Oct. 22, 2018

Rating: 0

Very good sir, once again!

Scalak

Play Scalak

Jun. 06, 2018

Rating: 1

Started out a bit too simple - I've seen that before - but then it got pretty interesting, without losing its simplicity. Beautiful game, really.

Plumber Duck

Play Plumber Duck

Apr. 09, 2018

Rating: 0

This is a fine implementation of a well known and pretty worn game. It's good, but has too little staying power. The difficulty doesn't raise much, and there are no real interesting features added later to mix it up. Still a pretty fine implementation, clean and tidy. 3/5

The Illusory Wall

Play The Illusory Wall

Nov. 17, 2017

Rating: 4

Let me guess, you're a fan of antichamber, right?

Fill Tracks

Play Fill Tracks

Sep. 08, 2017

Rating: 1

Pretty nice zen experience, however, there isn't enough variety, and the level design does not scale up.

Unpuzzle

Play Unpuzzle

Sep. 06, 2017

Rating: 2

Incredible puzzle game. It seems oh so simple at first. And every addition is simple too, but the combination of them. beautiful.

Evo Explores

Play Evo Explores

Apr. 12, 2016

Rating: 2

Congratulations on doing a competent clone. However, it is still pretty much a clone. Some suggestions: - Change the art style completely - Showcase your innovations on the formula front and center. - Leave the most common mechanics of Monument Valley behind. - Work on the level design - some of the levels are a bit meh. It shouldn't be. Each one of them should feel satisfying on its own, and unique. - Work on your story - no story would be an improvement over this one - or tell the story through the game itself - with animations.

Color Link-a-Pix Light Vol 1

Play Color Link-a-Pix Light Vol 1

Dec. 29, 2011

Rating: 5

Nice idea, but sadly, the game never becomes challenging. Last levels should take more than 3 minutes to complete.

Demonrift TD

Play Demonrift TD

Oct. 19, 2011

Rating: 1

Great TD! I love the rpg elements, and the upgrades that last beyond one battle. Only thing I feel is missing are keyboard shortcuts. Oh, and sometimes, tower placement squares are hard to highlight because of the scrolling arrows. 5/5 anyway

Reactance

Play Reactance

Mar. 14, 2011

Rating: -1

Make a great game, add some replay value, then ruin it all by making the end boss the worst *%$#! in the history of video games. Honestly, this ruined the game for me. Ain't gonna bother fighting him any more. You lost two (useless) rating points for that ridiculously final boss. 3/5

Doodle God

Play Doodle God

Jun. 29, 2010

Rating: 3

Combine equal part: - the frustration of adventure games trial and error - the depth and length of a 10000 pieces puzzle and you get: Doodle God Seriously, this game has a good idea, and correct implementation, but the gameplay is terrible. Too many choices seem completely random, while a lot of other plausible arrangements would make sense and give out nothing. The only way to really finish this game is either through a walkthough, or incredibly painful trial-and-error. That describes a (very) bad game. 2/5

Rage 3

Play Rage 3

Nov. 16, 2008

Rating: 0

You need to be at least level 6 to complain about this game's buggy level ending.

StarBaron

Play StarBaron

Nov. 13, 2008

Rating: 0

nice, but a lot of work for an old machine. last level: rocket/spam the right minefield (rocket the defense planet after to allow passage), then rocket yellow fighter base to win yellow side, then move to lower right corner, then lower red base. Kill the rockets and fighters in the middle to gain that zone. The rest should be easy.

Number Lines

Play Number Lines

Sep. 27, 2008

Rating: 0

not terrible, but an unworthy clone of Zuma

Atomik Kaos

Play Atomik Kaos

Sep. 26, 2008

Rating: 0

Funny game, but way too random to be played intelligently... try and retry until it works

Warlords: Heroes

Play Warlords: Heroes

Sep. 19, 2008

Rating: 0

Being killed by the guy whose head you've just sent flying in the air should be a bad thing, a bug. It's simply awesome here. Also, the broken legs do heal quickly: "Ahem, yes sir, your legs is broken and you can't move, but if you get hit by a sword, actually, it should heal instantly. The leg, the sword wound, you'll have to deal with it later."

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

Very nice, but too short.

SandStorm Racing

Play SandStorm Racing

Sep. 12, 2008

Rating: 0

funny racing game, a bit like the awesome turbosliders, but a bit too easy. Upgrades are also too simple.

Polinko

Play Polinko

Jun. 09, 2008

Rating: 0

competent peggle clone.

Spellblazer

Play Spellblazer

Jun. 03, 2008

Rating: 0

Interesting, but seriously lacks in depth. Could get to be great with a few additions (new spells, real story, more to do in towns, quests, etc.)

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