Horribly coded. Skills still take affect when unit is stunned. Stun altogether fails often allowing the character to attack when they shouldn't be able to. Randomization for card spawning is sad, 10 card summon with fire gems results in 6 duplicate cards, no 5 stars. Enchant costs for leveling cards to max level are far too high considering the costs/value of the cards being used to enchant. Skills listed at activating 50% of the time activate less than 25% of the time. There's a lot of work to be done to get this game passed it's current state which is at best a BETA version.
The playing difficulty curve from Act 1 to Act 2 needs to be adjusted. You have no way of creating anything but the basic army provided to all beginners and are faced with an insurmountable battle the very first fight of Act 2......poor development, kills peoples interest before they even really get invested.
Game needs a battle log so the outrageous damage that knocks you from winning a boss battle to instantly defeated can actually be legitimately explained.......
Still waiting for a 0 star rating..... Pretty weak showing, balance of cards, especially the early distribution is horrible. Tournament selection code is disgustingly bad making for insurmountable mis-matches. Had to give you 1 star, you're luck your got that......
We base Karma amounts on careful reading of data coming back from players going through the game. That means it's balanced fairly. Are you trying to say the game isn't *free enough*?
Furthermore, generals need to have a respawn cost. Killing the other players general 6-8 times a round and having him rush back to the front instantly when you're at their tower could mean unlimited respawns. Makes for an extreme imbalance of power.
Lower level units with less respawn need to be weakend or higher respawn cost units need to be improved or respawn values need to be capped at 2. As it currently stands you can build an extremely powerful army that somehow gets overwhelmed by things half their level. Makes for overall weak game play that causes a loss of intrest extremely quickly.
PROC packs are a total bust. The drop rates are horrendous. Furthermore, the craptastic Glory pack I received also contained nothing. You guys are seriously destroying the game play value of your game by have such ridiculous spawn rates in the packs. I'm level 50 and still don't have any good cards.
What parameters are you using for random duel selections and who wrote the code for the function? You should probably fire them and have their hands removed so that they cannot pollute the world with anymore of that garbage code................... level 46 against a level 80 come on.
We base Karma amounts on careful reading of data coming back from players going through the game. That means it's balanced fairly. Are you trying to say the game isn't *free enough*?