Great concept and great style for this tower defense game in times of idle only as it seems. Gave it a 5/5, the only thing I would wish for would be to directly restart the map within the menu. Just in case you did build the wrong tower or anything like that.
Thanks! I like a lot of game genres and I always wanted to make a tower defense. That being said the next game I'm working on is an idle game... sorry? A restart option is a good idea that I had kept meaning to add, but never got around to it. I'll add it into the next patch.
I have nearly the same issue with firefox that I'm not able to create a character, both gender buttons are shown with a lock on it and I can't choose any of them. Only thing I can do is to enter a name for my character and if I do create the character it tells me to select a class.
The inventory issue is not completely fixed. If you are outside of a city it's still maximum -1, just when you start off from the city to an outside area it until the maximum.
The crews luck research doesn't seem to have so much effect on the crew as it seems for me. Although I have researched already 5 of those items to the maximum all of the crew members need to get treated in the medical area after each mission.
Nice idea, although my soldiers seem to always appear in a gun fight with a knife. A lack of comradeship is always there, there is always just one fighting one enemy and of the "free" ones does attack the same one. Later they can spread up if there are more enemies heading their direction, but they should be fighting all one guy if there's no other one to care about.
As well the difficulty needs some adjustments, but it's a very well start.
First time I beleive that an idlge game deservers badges, this ones doesn't take the whole day to be finished and is refreshingly with old school graphics :D
Is there any list available which characaters have been used? I have to admit that I do not know all of them since they are so widely spread all over comic books, movies, animes, computer games and so on ... Would be great if you could share your wisdom with us :)
Besides the very great idea from Silverpkin it would be as well great if you could use your cursor keys to navigate around the map if you are on battle field or somewhere else. Just a suggestions, but that would make it easier to get around.
And as well, I might be wrong here, but it would be cool to navigate threw all your garrissons as well if you have selected any, just to check if there's something which needs to be done or how great the chance of surviving is.
Thanks for reading.
Thanks for the feedback. Keyboard shortcuts are coming very soon, hang tight! Your suggestion regarding active Garrisons is something we know the game needs and we hope to work on that soon.
UPDATE:
Hotkeys are in! (have a look under the 'Game' tab to the right of the game for the hotkey index. Give it a try and let me know what you think!
The only thing that I'm really missing is a mute button or something to reduce the music/voice effects played when steering threw the mayhem awaiting me.
Seems strange to me, that when you do the same level twice the levels at the end appear to be played. So there's no point in doing the next ones when you could instead do the first one again and again until the last one appears. Nevertheless, quite a good game from the concept.
I would kick this scientist out of my rocket company when the answer to the question "how do I get my rocket back and also the astronauts" is:
"Back?! Well, we just let the whole thing bump into earth from about 250.000 feet and build the whole stuff again. Don't mention the astronauts wife, we will tell here he died during bumping into a realy big thing."
Thanks! I like a lot of game genres and I always wanted to make a tower defense. That being said the next game I'm working on is an idle game... sorry? A restart option is a good idea that I had kept meaning to add, but never got around to it. I'll add it into the next patch.