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Game comments and reviews
Nov. 22, 2012
Maybe it's my shitty PC, but the battles take eons here, because the attacks are so slow...
They do the opposite what a good game should do: instead of simplifying the difficulties of having a band they make it as complicated as they could possibly do!
Nov. 20, 2012
Nice game, you manage to balance achievement, failure and grinding quite nicely in my opinion. Played it all the way through. Minor complaint: the confirmation sound for when you buy something is to loud for headphones...
What a grinding-ly boring game...got my badge of the day and walked right out!
Jul. 13, 2011
Level 23: Optimus Prime? Is that you?
Jul. 12, 2011
"Captain, what shall we do? The enemy is in a spot that according to our ballistic team is very hard to hit!" "BOMB THE ENTIRE PLANET UNTIL IT'S GONE!"
Jul. 11, 2011
I think a great way to improve the speed you level up would be to award, in some way or factor, the remaing money you got at the end of each level. This way as you make more efficient desings and get stronger all that money that is wasted at the end of each level would have a purpouse... + if you agree
So if I go 130 meters into the air I will reach Mars? Dam', how is that we were not able to do this yet?
For those who followed MRRSN793 tip and got stuck on level 28, simply refresh the webpage and continue the game. It will restart unpaused on the same level and with the same time you had before. + if this was helpfull.
To beat 13 just go to the top of the screen and fall in the pit. The hovering spikes won't do it. To beat 32 just hold up in a place where you won't die for aboout 10 seconds.
"Don't be an ugly American." But I'm not American...does this mean I get the badge instantly?
Jul. 09, 2011
Why am I wasting ammunition to conquer a junkyard?
Jul. 08, 2011
Well, this kind of explains how the kitty got stuck in such a difficult place in the first game...
Jul. 07, 2011
I'm having some troubles with the last gold medal. I'm supposed to stay in the level for 90 seconds, but, for what I can tell, it's 90 seconds "in game". But my flash player sometimes lags and I don't have anyway to know if I'm close to the 90 seconds, or if I'm even progressing for that matter...
Jun. 25, 2011
Yo, dawg! We heard you like Card Box Assembler. So we put a Card Box Assembler inside your Card Box Assembler, so u could be assembling box while assembling box (well...not really...)!!
It's a great game! Very cool, and it's the right amount of intuitive playing and dificulty. I just have one small sugestion. All the survivors should be always "At the fort", but this wouldn't make then unavaileble for other tasks. As you assing the for different tasks, the danger level raises, and you tell when it's good to stop assing tasks. It's really a pain to go back and forth to the fort option just to assing everybody who isn't doing anything else...
Jun. 23, 2011
This was fun! There could have been some levels with a more challenging desing, but, given the time they had, it was nice. LOL at the end!
It's okay. I don't like that the puzzles don't introduce you to a new "physics" you have to discover, but just hide a solution in a stupid unnexpected way...
It's boring, way to simple and I don't get the feeling of achievment at all...
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