to all dumbasses arguing about the game promoting cigarettes:
The title actually is "FIXATION"; Kathryn (the protagonist) wants to FIX her chain-smoke-problem and visits a psychologist for that; in the end, when her smoking starts to get better and better (less and less as its said in the dialogue) she gets accidentally killed by some kind of boyfriend who IS ON DRUGS and, as flunky kindly pointed out, he develops a psychosis and repeats this sad story of drug abuse over and over again to his therapist...
this game DOES NOT support smoking, its just a wonderful and original and rather sad game!
another time it thrilled me how you are able to create such an enormous feeling of sadness in a simple little flashgame - yet with an original puzzling concept...
The puzzles were great but nothing compared with the story and the music and the imagery...
i'd personally like some sort of explanation about the end, as its the only thing confusing til the end for me; it seems like he suddenly were so much on his drug that he not only forgot about the "right" way home but sent kathryn to her inevitable death without even noticing it...?
progress lost... nice one
You made a very good game, though all its small hooks i came back to play through it because i really enjoyed feel, gameplay and idea and i really liked to get to know the story, but you completely blew it, i can't rate it the deserved 4 stars now, thats just too frustrating...
the scores are getting down, because we havent got our highly anticipated impossible badge, for perfecting all songs :(
(i havent changed my rating tho', 5/5, can't be anything else...)
actually i just wanna burn is one of the best songs in SCGMP imho, together with swallow your soul - but the overall quality level of the songs is WAY higher then in the last ones...
except for the mario/zelda covers, those were awesome :P
ah, and the "creative" mode, is rather unnecessary, why should i shift around parts of a harmony, without the possibility to check or change the harmonies...
only gets 5/5 stars, no favourite...
why you may ask?
the only thing i dislike bout the game is the arrangements of the music in it, some where really good, but some were kinda flat, uncouth, even destroying...
sometimes you should stick to original instrumentations, the pop-beat doesnt fit all the time, and also it would be nice (although not necessary) to show which instrument one can HEAR ( a trombone playing a flute-like sound is kinda funny)
nevertheless, great game, nice graphics, good sounds 5/5
very nice game...
harmonic (as is the music) , challenging but manageable...one of the best, while most simple puzzle games i've ever played
chapeau, good sir, chapeau
just beat floor 15 with golem cursed and a 59-60 sword^^
i liked this game a lot, but it gets quite repetitive - i dont think i will play it again in near future since i completed all badges. a very good improvement without really big work, only with creativity would be some kind of humour in it. it would be difficult to create a story for every character, i definitely see that, and to not make the humour itself too repetitive one need a lot of ideas...
well i'm not very good at this sorta thing actually; you're better i suppose, you have a really nice concept there good sir...
too easy and too repetitive, somehow, nothing is happening you just upgrade your car and smash five zombies more until you reach the helicopter...
more innovation please, don't just take a running concept transform it in zombies and add NOTHING at all to make it diversified and original...
dont like the idea of rpg elements... would be like any other action-rpg-flash-stuff...
stay at what it is, improved graphics, story, variety of weapons, new glooples would all be things who i'd welcome, but PLEASE dont make it to another "this level is too hard if you're not leveld high enough, repeat some old levels to get money/exp" shit :P
to get a ranks: focus on not getting hit, its more important than killing every enemy
i took nolegs for getting the ranks because his primary weapon spreads (= more hit enemies) deals quite nice dmg and his secondary is mfing awesome, you can clear the whole screen almost everytime if its fully charged.
Use your bombs only for escaping a dead end NOT for killing enemies you wont get otherwise, they are too precious to waste them for like five creeps...
i played through it without cheats (except for the fourth bonus level :P) and its not too hard since you have this wonderful small hitbox...
5/5, best top down shooter here on kong
the clicking feature is quite nice but it got quite repetitive. the patterns were really similar, so it wasnt too hard to beat it, there were harder ones in the past...
I can't understand all the people complaining about how hard it is to get gold...i managed it on nearly every level on the second or third try...
a very fun game overall but more variety in the levels would make it awesome...
4/5
liked artwork and addictiveness
the gamplay also is nice, but it gets repetitive somewhen, also it is too easy to finish...managed it in about half an hour...