Bug: Most attacks, like the giant's swing and the light swords' special attack go right through walls. I'm happily exploiting it right now, but it is a little game-breaking.
The worst part of the game for me so far is a game where the two team look identical. I've lost possession 3 times so far and got an assist for the other team twice....
Great game, really love how much it reminds me of Kingdom Rush and Dragon's Dogma (when they clamber up the Golem). 5/5, Favorited. Would really like more heroes, smoother animation, and a sequel!
Suggestions: Add a speed button with slow-mo, normal, fast, and super fast, it's annoying waiting for the infection to really get under way when they move 2 miles an hour. And add more human types, like army, swat, etc, that randomly come in when __% of the civilian population dies. And make the AI for both infected and humans smarter! When half of the civs dies, for instance, then they start to panic and huddle together in groups, and zombies will hold back and form a horde when they do that.
After you get the hang of it, the last mission is easy. Once you control all of Earth's defenses and reached your population cap, put ALL of Earth's and the moon's ships in the shipyard. make sure your lasers have about ten ships each on them. Then, go for the closest mothership available, and once it is about to explode, clear out as many ships as you can. Repeat until victory. It needs near-perfect timing, but it's a fun strategy that works well.